Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
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Details
Licensed ARR
Published 3 weeks ago
Updated 4 weeks ago
⚙️ How it works:
Vanilla time progression is disabled (doDaylightCycle = false).
The mod manually advances the world's time by 0.2222 ticks per server tick, which equals 4.444 ticks per second, instead of the default 20.
This simulates a much slower day/night rhythm without affecting gameplay or server performance.
⏱️ Technical Details:
The server continues running at 20 ticks per second.
Only the world's time (timeOfDay) is modified.
Entities, redstone, player actions, etc., remain at normal speed.
A full cycle (24,000 ticks) now takes 5400 seconds = 90 minutes IRL.
☀️ Day (0–12000 ticks): 45 minutes
🌙 Night (12000–24000 ticks): 45 minutes