Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
David's Skin Over Armor

Purpose
The mod lets yours and others skin stay on top even when armor is equipped. This is especially nice if you prioritise aesth~~~~etics while maintaining functionality. Allowing you to express yourself and view others with an unobstructed view.
Unlike similar mods that simply lower the armor opacity, this mod completely reworks the rendering order, drawing the skin fully on the armor, this removes the transparent shirt look in other mods.
This also is useful for people who spend a considerable time creating their own skin and do not want their hard work to be hidden.
The mod is highly customizable with combat being considered in development.
The mod also includes additional totem indicator, which provides a tint to how many totems they are currently holding. This can be customized to tint their player/armor and whatever colour.

Features
- Player skin unobtrusive to view (render ontop of armor)
- Adjustable opacity for Helmet, Chestplate, Leggings, Boots, Left and right hand items.
- Full bright armor/player (basically disabling lighting)
- Specific target settings (youself, others, everyone)
- Distance until activation
- Full armor requirement for activation
- Combat timer deactivation
- Totem indicator tinting
- Client side only
- Keybinding for Armor and totem tint!
Multiplayer
Works perfectly in multiplayer, there is a option to render through blocks, although only works in singleplayer and is forcefully disabled in any kind of online mode.
Inspiration
From Photon Shaders there was an issue where turning on 'Seperate Entity Draws' would make your skin render ontop of the armor, I really liked this bug and couldn't find a way to replicate this with other mods. So this was created.


