Dawn of Time 1.8.0
on Nov 7, 2025🌅 Dawn of Time Fabric 1.21.10 v1.8.0
- Portage of the mod to 1.21.10
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.5.33
on Nov 7, 2025Dawn of Time 1.5.33
on Nov 7, 2025🌅 Dawn of Time Forge/Fabric 1.20.1 v1.5.33
- Fixed the issue with the silent crash on startup
- Added for the French: all cobbled limestone variants: stairs, plate, slab, edge
- Added for the Precolumbian: Red painted frieze slab

- Moved some blocks in the inventory
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.8.0
on Nov 1, 2025Dawn of Time 1.8.0
on Nov 1, 2025🌅 Dawn of Time NeoForge/Fabric 1.21.8 v1.7.0
- Portage of the mod to 1.21.8!!!
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn Of Time - 1.20.1 - 1.5.31
on Oct 30, 2025Dawn Of Time - 1.20.1 - 1.5.31
on Oct 30, 2025🌅 Dawn of Time Forge/Fabric 1.20.1 v1.5.31
- Fixed crash on startup, sry boyz!
- Fixed the marble double slab
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.5.29
on Oct 29, 2025Dawn of Time 1.5.29
on Oct 29, 2025🌅 Dawn of Time Forge/Fabric v1.5.29
- Added new Roman marble set: stairs, plate, slab, edge, wall
- Added new Roman red terracotta wall
- Added new rammed dirt set: stairs, plate, slab, edge
- Added the stone brick wall in the German tab and moved some blocks to organize the block order

🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.5.28
on Sep 30, 2025Dawn of Time 1.5.28
on Sep 30, 2025🌅 Dawn of Time Forge/Fabric v1.5.28
- Added new Japanese block 'white cushion'
- Moved blocks in the 'general' tab to better reflect its purpose of wood variations. The iron column and iron fancy lantern got moved to the french tab
- Removed pergola tooltip

🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.6.4
on Sep 30, 2025Dawn of Time 1.6.4
on Sep 30, 2025🌅 Dawn of Time NeoForge/Fabric v1.6.4
- Added new Japanese block 'white cushion'
- Moved blocks in the 'general' tab to better reflect its purpose of wood variations. The iron column and iron fancy lantern got moved to the french tab
- Removed pergola tooltip

🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.6.3
on Sep 24, 2025Dawn of Time 1.6.3
on Sep 24, 2025DOT – Beta 1.21.1 Patch Notes
NeoForge/Fabric v1.6.3
Performance
- Optimized Pergolas, Beams, and Lattices by removing ClimbingPlant.
- Removed 60,000 block states, halving memory load and improving performance by 50–60%.
Added
Pre-Columbian Content:
- 3 new Plastered Stones: Green, Yellow, Blue.
- 5 Painted Stones: White, Blue, Green, Red, Yellow.
- All block variants for Plastered Stones: Slabs, Edges, Plates, Stairs, Full Blocks.
- All variants for Plastered Columns and Windows across every color.
Pre-Columbian Textures: - Reworked Red and White Plastered Stones.
- Updated White Plastered Columns and Plastered Stone Windows.
GUI
- Added YouTube playlist button in culture categories.
- Social buttons (CurseForge, Discord, GitHub, Patreon) moved left to avoid overlap with JEI.
- Added tooltips: Social buttons show text, culture categories show names.
- Culture logos now obtainable as items at end of each inventory; placeable in Item Frames.
- Inventories reorganized: tables sorted, some moved, blocks restructured.
- Added vanilla leaves and wood variants; Pre-Columbian tab includes all Jungle wood variants.
Changed
- Tables no longer open player inventory.
- Now a 9-slot grid working like Item Frames: place/swap blocks directly on table.
Removed Plants:
- All plant content and generation removed, fixing related crashes.
Silk Feature:
- Removed Drying Tray, Stick Bundle, Silk Worms, Silk Moth entity and silk items & crafts.
- Fixes Silk Moth crashes and improves stability.
Configuration System:
- Removed config system.
- No longer requires YetAnotherConfig.
Fixes
- Various recipe fixes and general stability improvements.
- Various hitbox and cullface fixed.
Dawn of Time 1.5.23
on Sep 11, 2025Dawn of Time 1.5.23
on Sep 11, 2025🌅 Dawn of Time Forge/Fabric v1.5.23
- Added new block Marble Pillar (to go alongside the new marble block)
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.5.21
on Sep 7, 2025Dawn of Time 1.5.21
on Sep 7, 2025🌅 Dawn of Time Forge/Fabric v1.5.21
- We had a rollback with two bugs : cresset and candle
- Fixed back the Japanese railing culface
- We are introducing some changes to the fountain block set and it's system, it will be simplified in the future
🧡 Support the project on Patreon: https://urlr.me/1RLyj
Dawn of Time 1.5.18
on Aug 25, 2025🌅 Dawn of Time – v1.5.18 (Forge 1.20.1)
Major Update – Optimization, Bug Fixes & Feature Separation
Removed Content:
- Plants & Wild Versions: Boxwood, Camellia, Commelina, Cypress, Geranium, Grapes, Ivy, Maize, Maple Sapling, Mulberry, Rice
- Silk Feature: Silk Moth entity, Drying Tray block, Stick Bundle block, Silk + all related items
- Potted Plants: Camellia, Commelina, Cypress, Geranium, Grapes, Maize, Maple Sapling, Mulberry
- Configuration System: Removed dependency on Yet Another Config (no config required anymore)
All these features will now be available in a new dedicated Plants mod, separated from Dawn of Time. This mod is going to be soon released.
Technical Changes & Fixes:
- Blockstate Optimization: ~60,000 blockstates removed (pergola, beam, lattice) → 50% less memory usage.
- Compatibility Restored: the mod is now fully compatible with Woodgood, even on low-end setups.
Bug Fixes:
- Crashes related to Ivy (ticking issues) → fixed.
- Crashes related to SoilCropsBlock → fixed.
- Crashes related to entities (Silk Moth rotations, etc.) → fixed.
- Crashes related to worldgen or biome incompatibility → fixed.
Refocus of the Mod: Dawn of Time is now focused on cultural blocks, architecture, and furniture, without the extra gardening/plant systems.
In short: this update splits plant/gardening features into a dedicated mod, cuts memory load in half, fixes major crash issues, and restores compatibility with Woodgood. There are no compatibility issues with old worlds: removed blocks simply turn into air, so worlds won’t be corrupted and players won’t crash. Still, we recommend making a backup of your world before updating.
- The mod is now going to be ported again to 1.21.1 erasing the current 1.21.1 version, then the mod is going to be ported in the last MC version



