Day Length 2.0.2
on Jul 8, 2025- Changed vanilla gamerule dodaylightcycle's function
- Fixed minor sleeping bugs
Day Length 2.0.1
on Jul 8, 2025- Added a custom way to sleep
Day Length 2.0.0
on Jun 22, 2025Day Length 2.0.0
on Jun 22, 2025Day Length 2.0.0
on Jun 20, 2025-
Added real-time synchronization using the system clock or a manual UTC offset for realistic day progression.
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Introduced a new config system using common.toml, allowing detailed customization:
- useServerTime: Sync time with server system clock.
- manualUtcOffset: Manually simulate any time zone.
- smoothTimeTransition: Enable/disable smooth transitions to new time states.
- smoothTransitionDuration: Set the duration (in seconds) for smooth time transitions.
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Implemented smooth time transitions, creating a gradual change when switching between modes or adjusting time settings.
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Redesigned two game rules:
- customDayLength: Control how long a Minecraft day lasts (in real-time seconds). Set to 0 to freeze time.
- realTimeSync: Enable or disable syncing with real-world time.
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Replaced hardcoded time control logic with flexible tick-based progression, allowing dynamic day length modification.
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Ensured vanilla daylight cycle is always disabled when the mod is active, preventing conflicts.
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Optimized tick handling and performance across dimensions using per-level time accumulation.
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Automatically disables vanilla daylight cycle to avoid conflicts with the mod’s custom time system.
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Improved multi-dimension support and performance stability.
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Updated dependency version to 4.0.0 - 5.0.0.
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The full source code for Day Length is available on GitHub: https://github.com/Anchor-Studios/Day-Length/
Day Length 2025.4.1.2
on Apr 14, 2025Day Length 2025.4.1.2
on Apr 14, 2025Day Length 2025.4.1.2
on Apr 14, 2025- Fixed incompatibility with DoDayLightCycle gamerule.
Day Length 2025.4.1.1
on Apr 13, 2025Day Length 2025.4.1.1
on Apr 13, 2025Day Length 2025.4.1.1
on Apr 13, 2025- Fixed time freezes,
- Added new feature: If day length is 0; time stops,
- Fixed crash issues,
- Fixed /time set... command not working bug,
- Recoded time system, it's more depended to vanilla.
Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025Day Length 2025.3.1.0
on Mar 28, 2025- Customizable day length using the
customDayLength
gamerule, - Real-time synchronization feature with the
realTimeSync
gamerule, - Smooth time transitions to prevent sudden time jumps,
- Support for
/time set
while respecting custom day lengths, - Dependency on AnCore Lib for core functionality,
- Basic configuration options for server administrators,
- Full compatibility with both singleplayer and multiplayer,
- In-game commands for quick adjustments.