Tags
Creators
Details
1.2.0
Compatibility
Changes
-Players now spawn zombies at their location when dying (toggle with game rules). This depends on their enviornment too:
-Dying in water spawns a Drowned
-Dying in a desert or any badlands-type biomes will spawn a Husk
-Dying anywhere else spawns a normal zombie
-Eating raw flesh now gives hunger for 1.5 minutes and poison for 45 seconds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qWLXQmQn:4ScRrtyA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qWLXQmQn:4ScRrtyA"
}

