1.3.5
Compatibility
Changes
📜 Changelog
🔗 Compatibility
- Added compatibility with Oreganized
⚔️ Added
-
Electrum Dagger
-
Electrum Longsword
-
Electrum Katana
-
Electrum Khopesh
-
Electrum Rapier
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Electrum Cutlass
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Electrum Greatsword
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Electrum Zweihänder
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Electrum Flammenschwert
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Electrum Buster Sword
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Electrum Greatpickaxe
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Electrum Battleaxe
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Electrum Sickle
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Electrum Kama
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Electrum Scythe
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Electrum Spear
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Electrum Pike
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Electrum Glaive
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Electrum Halberd
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Electrum Trident
-
Electrum Trident (Incomplete)
-
Electrum Crossbow
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Electrum Heavy Crossbow
(I only found out a few days ago from a member of my Discord (BoBongos), that’s why it took me a while to add this)
🎨 Changed
-
Slightly updated the Khopesh textures
-
Rapiers no longer use a 3D model (this change was made to simplify compatibility and also because over time I started to dislike it)
⚖️ Balance
- Increased Sickle damage by +1.5 to compensate for the lack of access to sword enchantments
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Wb3MjHik:pO7y8Gkq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Wb3MjHik:pO7y8Gkq"
}

