Full Changelog: https://github.com/raltsmc/desolation/compare/v1.1.5...v1.2.0
NEW:
- Added Trinkets API support for masks & goggles
REMOVED:
- Removed combined Mask & Goggles item
CHANGED:
- Retextured masks & goggles
- Charred saplings can now be obtained in survival and generate rarely in large charred forests
FIXED:
- Charred saplings can now be placed in flower pots like other saplings
- Boulders no longer generate in water
Full Changelog: https://github.com/raltsmc/desolation/compare/v1.1.4...v1.1.5
NEW:
- Blackened & Ash Scuttlers now glow in the dark
- Ember blocks now give off sparks & popping sounds
- Ember blocks can now be extinguished using shovels
CHANGED:
- Reworked ember block texture
- Improved ember generation
- Ember blocks can now burn infinitely similar to netherrack
Full Changelog: https://github.com/raltsmc/desolation/compare/v1.1.3.1...v1.1.4
CHANGED:
- Ash Scuttler spawn group is now Ambient instead of Creature, spawns much more regularly
- Ash now requires a shovel to collect
- Ash layer blocks can be collected using a Silk Touch shovel
FIXED:
- Added tool requirement tags for 1.17
NEW:
- Added worldgen-related config options like biome rarity
- Readded Cinder Dash ability (bound to V by default when Cinder Soul is active)
- Added cooled ember block
- Generates naturally, or forms when ember blocks touch water or are smothered
- Can be picked up without silk touch, unlike normal ember blocks
- Can be reignited with flint and steel or fire charge
- Added activated charcoal block
- Crafted from 9 activated charcoal
CHANGED:
- Reworked most block and item textures
- Changed goggle overlay texture to be less intrusive
- Changed tree generation to be more varied
- Ash brambles can now crumble when walked through
- General worldgen tweaks
- Cinderfruit is slightly more common
- Greatly reduced ash bramble spawn rate
- Reenabled config menu
FIXED:
- Config should no longer cause crashes
- Cinder Soul particles and sounds now work properly
- Ember blocks no longer generate touching water