Latest version 2.2_1 bugfix update released 6.4. 2025 for both Forge 1.20.1 and NeoForge 1.21.1 This is a small bugfix update Fixed crash when attempting to mine a block with Dwarven Grace enabled Improved the system of detecting if a world has been played before or not for Villagetown. No more SERVER and CLIENT versions Corrected Adamant armor items' names Added deepslate Adamant variant Fixed Mythril armor texture Fixed spawning of Adamant ores It is highly recommended to update to this version
This is a small bugfix update Fixed crash when attempting to mine a block with Dwarven Grace enabled Improved the system of detecting if a world has been played before or not for Villagetown. No more SERVER and CLIENT versions Corrected Adamant armor items' names Added deepslate Adamant variant Fixed Mythril armor texture Fixed spawning of Adamant ores It is highly recommended to update to this version
Changelog: Latest version: 2.2 released 9.3. 2025 for Minecraft Forge 1.20.1 and NeoForge 1.21.1 THIS IS THE LAST UPDATE RELEASED FOR FORGE AND 1.20.1. AFTER THIS UPDATE, DEVELOPMENT FOR FORGE IS DEPRECATED. NEW VERSIONS WILL BE BASED ON NEOFORGE 1.21.1+ Added Villagetown - a huge structure that spawns when you create a new world. IF YOU ARE PLANNING TO PLAY IN YOUR OLD WORLD PLEASE CAREFULLY READ INSTALLATION INSTRUCTIONS ON THE MOD'S PAGE, THIS IS VERY IMPORTANT! Added level 3 to all current abilities (Dash, Dual Wield, Hide, Fireballer) Added 3 new armored villagers (replacing the old one) Added an interactive Villagetown Map. To show info about buildings displayed simply hover your cursor above them Added three sets of Dungeon blocks (Deepslate, Sandstone and Quartz) Added three kinds of Dungeon door Added Sandy Key, Rusty Key and Crystal Key Added Boss summoner (Will summon boss in 2.2.1) Added Fell Board Added Void Dimension Added Funglin, Skirted Funglin and Wandering Funglin (Will be implemented better in 2.2.1) Improved AI of all mobs Improved AI of Herobrine's bossfight (Thanks to Kyoukster) Finished Jello Custom mobs have custom animations now (Thanks to GeckoLib) Updated names of some advancements Updated names of some items Disabled spawning of Breeze and Runt in the wild Fixed spawning of Mysterious structure in the Underworld Updated Sculk dimension Added Sculk Zombie Added Mummy Added Cursed Pharaoh Added Brio (Do NOT hit him) Enemy of the Village effect (All armored villagers, Runt and Breeze will attack you) Updated panorama Fixed Recipe Books output for Eventide recipe Changed mod's credits Aded Sculk Wood Boat Included pre 1.13 textures (the fit better) Added welcome screen that shows up in the process of loading Villagetown Added pendants (Can be worn but currently have no effects. This feature will be finished in 2.2.1) Added Voidstone Capes now can be worn as an accessory and render even with armor on. Their visibility can be switched on and off Fixed transportation between dimensions (Overworld -> Underworld -> The Nether -> The True Void) Added Structure Giant Lunar Crystal Altered sword attack speed (more accurate to the series) Added Crimson Moon Semblance (A developer item) Nerfed obsidian armor (more accurate to the series) Replaced Aeon Forge's texture with new one Dual wielded weapon now does knockback Added Sculk Wood set (planks, stairs, trapdoor, slab, gate,...) + their crafting recipes Added Creepy Vulture (developer mob) Added Creepy Mask (developer item) Updated texture for Void Crystal Updated textures for Void Crystal armor Updated textures for Enderstell armor Updated colors of some ores Updated texture for Sapphire Katana Changed color of Adamant to match the series Critbringer is now gray with rainbow effect (the enchanted glow) Adamant armor is now gray/rainbow to reflect Adamant's color Updated Adamant ore texture Added Ninja "armor" set that can be colored (8 colors) Modified ore spawning Many small bugfixes Asset and code cleanup
Changelog for 2.1.9
- Changed "Degagnarok" to "Critbringer" as it's its correct name in the books
- Renamed "Alizee" to "Breeze"
- Item name corrections
- Sword name corrections
- Created weapon tiers in accordance to weapon type (Broadsword, Bow, ...)
- Added "Knowledge Book" - no more going to this page, all of the Aeon Forge recipes are now directly in the game
- Added "Mob health bar". When you look at a mob it will show you its name and health
- Fixed some GUI related bugs
- Fixed some typos
- "Shade" now burns in the sunlight
- Complete Mythril retexture (New armor textures, new tool textures)
- Balanced ore spawning
- Fixed spawning of some mobs
- Fixed spawn rate of some structures
- Modified stats of some mobs
- Added custom "edition" text on title screen
- Added custom "panorama" on title screen
- "Fireberry" and "Moonberry" retexture and rework. The bushes now work like regular sweet berry bush
- Fixed recipe unlocking
- Slightly modified "Dark mushroom biome"
- Fixed some ability related issues
- Minor buxfixes
- Code and asset cleaning