Added Broken Digger Helmet
Non-functional version of the helmet that doesn't disappear when broken
Added broken helmet repair system
Unified recipe for repairing both normal and broken helmets
Requires: helmet + leather + TFC candle + TFC shears
Restores 60% durability for both helmet types
Fixed double lighting issue
Disabled custom lighting system when SDL is active
Improved dynamic lighting performance
Fixed conflicts between lighting systems
TFC Ambiental integration balancing Updated thermoregulation and thermal insulation constants: Wool lining: Thermoregulation +4.0, Thermal Insulation +1.5 Silk lining: Thermoregulation -1.0, Thermal Insulation +1.0
Implementation of the JEI helmet repair recipe Created the โDigger Helmet Repairโ category in JEI Implemented a functional crafting recipe: Materials: Leather + TFC Candles + TFC Shears Restoration: 30% of helmet durability Shears damage: 1% of their durability
Removal of debug logs Removed 24 debug logs across all files Eliminated console log spam Lighting system optimization Fixed SDL lighting logic
Fixed bug AmbientalRegistry.register method not found
- added better tooltips
- fixed startup server crash
- fix Mining Booster Module
- ะดะพะฑะฐะฒะปะตะฝั ัะปัััะตะฝะฝัะต ะฟะพะดัะบะฐะทะบะธ
- ะธัะฟัะฐะฒะปะตะฝ ัะฑะพะน ัะตัะฒะตัะฐ ะฟัะธ ะทะฐะฟััะบะต
- ะธัะฟัะฐะฒะปะตะฝ ะผะพะดัะปั Mining Booster
Changelogs EN
- added - zombie can spawn with eternal candle in hand (20% chance), kill it, get eternal candle, craft digger helmet
- added graphical interface for opening digger helmet shift+rmb
- added two modules for helmet
- auto-drinker module - search for bottle/bucket/flask with water or any liquid storage in the interface, automatically supplies water from inventory when installed in digger helmet
- mining speed module - increases mining speed when installed in digger helmet (works on pickaxe, shovel)
- due to auto-drinker module added tfc dependency, no longer compatible without tfc (sorry)
- minimum helmet model update
ะะทะผะตะฝะตะฝะธั ะฒ ะฒะตััะธะธ
- ะะพะฑะฐะฒะปะตะฝะพ - ะทะพะผะฑะธ ะผะพะถะตั ะฟะพัะฒะธัััั ั ะฒะตัะฝะพะน ัะฒะตัะพะน ะฒ ััะบะต (ัะฐะฝั 20%), ัะฑะตะนัะต ะตะณะพ, ะฟะพะปััะธัะต ะฒะตัะฝัั ัะฒะตัั, ัะพะทะดะฐะนัะต ัะปะตะผ ะบะพะฟะฐัะตะปั
- ะะพะฑะฐะฒะปะตะฝ ะณัะฐัะธัะตัะบะธะน ะธะฝัะตััะตะนั ะดะปั ะพัะบัััะธั ัะปะตะผะฐ ะบะพะฟะฐัะตะปั shift+rmb
- ะะพะฑะฐะฒะปะตะฝั ะดะฒะฐ ะผะพะดัะปั ะดะปั ัะปะตะผะฐ
- ะะพะดัะปั ะฐะฒัะพะฟะพะตะฝะธั - ะฟะพะธัะบ ะฑัััะปะบะธ/ะฒะตะดัะฐ/ัะปัะณะธ ั ะฒะพะดะพะน ะธะปะธ ะปัะฑะพะณะพ ั ัะฐะฝะธะปะธัะฐ ะถะธะดะบะพััะธ ะฒ ะธะฝัะตััะตะนัะต, ะฐะฒัะพะผะฐัะธัะตัะบะธ ะฟะพะดะฐะตั ะฒะพะดั ะธะท ะธะฝะฒะตะฝัะฐัั ะฟัะธ ัััะฐะฝะพะฒะบะต ะฒ ัะปะตะผ ะบะพะฟะฐัะตะปั
- ะะพะดัะปั ัะบะพัะพััะธ ะดะพะฑััะธ - ัะฒะตะปะธัะธะฒะฐะตั ัะบะพัะพััั ะดะพะฑััะธ ะฟัะธ ัััะฐะฝะพะฒะบะต ะฒ ัะปะตะผ ะบะพะฟะฐัะตะปั (ัะฐะฑะพัะฐะตั ะฝะฐ ะบะธัะบะต, ะปะพะฟะฐัะต)
- ะธะท-ะทะฐ ะผะพะดัะปั ะฐะฒัะพะฟะพะตะฝะธั ะดะพะฑะฐะฒะปะตะฝะฐ โโะทะฐะฒะธัะธะผะพััั ะพั tfc, ะฑะพะปััะต ะฝะต ัะพะฒะผะตััะธะผะพ ะฑะตะท tfc (ะฟัะพััะธัะต)
- ะผะธะฝะธะผะฐะปัะฝะพะต ะพะฑะฝะพะฒะปะตะฝะธะต ะผะพะดะตะปะธ ัะปะตะผะฐ
Changelogs EN
- min rewoked model
- delete lucent code
- Optimization of work
- added support Sodium Dynamic Lights (SDL) (optional)(enable Dynamic lighting entity in SLD settings)
- add custom lighting system without sodium dl (slower)
- add support Curios head slot
ะะทะผะตะฝะตะฝะธั ะฒ ะฒะตััะธะธ
- ะะธะฝะธะผะฐะปัะฝะพ ะฟะตัะตะดะตะปะฐะฝะฐ ะผะพะดะตะปั ัะปะตะผะฐ ะบะพะฟะฐัะตะปั
- ะฃะดะฐะปะตะฝ ะบะพะด ะธะท ะผะพะดะฐ Lucent
- ะะฟัะธะผะธะทะฐัะธั ะบะพะดะฐ ะดะปั ัะฐะฑะพัั
- ะะพะฑะฐะฒะปะตะฝะฐ ะฟะพะดะดะตัะถะบะฐ ะผะพะดะฐ Sodium Dynamic Lights (SDL) (ะพะฟัะธะพะฝะฐะปัะฝะพ)(ะฒะบะปััะธัะต Dynamic lighting entity ะฒ ะฝะฐัััะพะนะบะฐั SDL)
- ะะพะฑะฐะฒะปะตะฝะฐ ะบะฐััะพะผะฝะฐั ัะธััะตะผะฐ ะพัะฒััะตะฝะธั, ัะฐะฑะพัะฐะตั ะตัะปะธ ะฝะต ัััะฐะฝะพะฒะปะตะฝ SDL (ะผะตะดะปะตะฝะฝะตะต)
- ะะพะฑะฐะฒะปะตะฝะฐ ะฟะพะดะดะตัะถะบะฐ Curios ะดะปั ัะปะพัะฐ ะณะพะปะพะฒั
Bug fix
Initial upload



