Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
1.19.2
1.12.2
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Changelog
- Armors not stackable
- Fix doors not being placeable on rifts on Neoforge. Deciding that dimensional portals not being able to have door placed on them is acceptable.
- Simplified Iris support so Shader packs only need to support dimdoors:dimensional_portal to get the door to work
- Fixed issue light_gray_ancient_fabric not animated.
- Removed architectury dependency.
- Made Cloth Config an optional dependency only needed for config menu.
- Fixed some doors not being auto generated.
- Added Sable/Create Aeronautics support.
- Added migration from dimdoors:local dimdoors:global and dimdoors:relative virtual types to dimdoors:rift_reference
- Migrated all datapackable features to proper minecraft dynamic registries.
- Added light, height, biome, and waterlogged conditions for door rift data.
- added fantasmapolis, maze_of_doors, null, krevatokamara to default dungeon pool.
- added vivliothiki_tis_alexandreias to myth dungeon pool. -Fixed Limbo sky darkening when preciptation is attempt by the limbo.
- Added Create support for sliding doors and having doors and rift on create contraptions. You can not teleport them while its a contraption however.
- Fixed Rift blade not attributes.
- Added 'dimdoors:does_not_replace_fabric'. Blocks added to it won't replace fabric of reality when not shifting right clicking.
- Readded dyeing private pockets by throwing dye a Quartz Dimensional Door. The amount of dye needed per block is now config. What is accepted as a dye is defined in the respective 'c:dyes/<color>' tag for each dye color.
Dependencies
Files
dimdoors-neoforge-1.21.1-6.2.0.jar(13.18 MiB) Primary
Metadata
Release channel
BetaVersion number
6.2.0Loaders
NeoForge
Game versions
1.21.1Environment
Client and server, required on both



