
Dimensional Doors
This mod adds several types of Dimensional Doors that allow access to teleportation and extra-dimensional pocket dungeons that can vary from hallways to mazes to treasure rooms to straight-up traps. Have fun exploring, but be wary of what watches.
Tags
Creators
Details
6.2.0
Compatibility
Changes
- Armors not stackable
- Fix doors not being placeable on rifts on Neoforge. Deciding that dimensional portals not being able to have door placed on them is acceptable.
- Simplified Iris support so Shader packs only need to support dimdoors:dimensional_portal to get the door to work
- Fixed issue light_gray_ancient_fabric not animated.
- Removed architectury dependency.
- Made Cloth Config an optional dependency only needed for config menu.
- Fixed some doors not being auto generated.
- Added Sable/Create Aeronautics support.
- Added migration from dimdoors:local dimdoors:global and dimdoors:relative virtual types to dimdoors:rift_reference
- Migrated all datapackable features to proper minecraft dynamic registries.
- Added light, height, biome, and waterlogged conditions for door rift data.
- added fantasmapolis, maze_of_doors, null, krevatokamara to default dungeon pool.
- added vivliothiki_tis_alexandreias to myth dungeon pool. -Fixed Limbo sky darkening when preciptation is attempt by the limbo.
- Added Create support for sliding doors and having doors and rift on create contraptions. You can not teleport them while its a contraption however.
- Fixed Rift blade not attributes.
- Added 'dimdoors:does_not_replace_fabric'. Blocks added to it won't replace fabric of reality when not shifting right clicking.
- Readded dyeing private pockets by throwing dye a Quartz Dimensional Door. The amount of dye needed per block is now config. What is accepted as a dye is defined in the respective 'c:dyes/<color>' tag for each dye color.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:b8Q0BxnV:SPXxY5n1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:b8Q0BxnV:SPXxY5n1"
}
