
Dimensional Doors
This mod adds several types of Dimensional Doors that allow access to teleportation and extra-dimensional pocket dungeons that can vary from hallways to mazes to treasure rooms to straight-up traps. Have fun exploring, but be wary of what watches.
Tags
Creators
Details
6.1.0
Compatibility
Changes
- Renabled Myth Dimensional Door (Amalgam Door) as a creative only item.
- Added jungle chain to Myth pockets.
- Added Gateway at Night painting by timetravellingBlockhead.
- Added 7 new pockets to dungeon pool. (Added Theatro, Snack Break, Mystery Egg, Missingno, Kept, Kawa's Overworld Box, Gap Hallway and Loutro)
- Fixed clouds appearing in dungeon pocket voids and limbo on neoforge.
- All main limbo decay blocks have recipes appropriate for its type and base material.
- Added Terracotta and its dyed/glazed variants as well smelting and crafting recipes.
- Driftwood saplings now work like real saplings. Grows on Unraveled fabric and will drop saplings, sticks, and frayed filament.
- Added new painting Gateway At Night by timetravellingBlockhead
- Fixed the painting Portal's author to timetravellingBlockhead
- Fixed worldsLeadingToLimbo not working.
- hardcoreLimbo config option works
- Fixed https://github.com/DimensionalDevelopment/DimDoors/issues/489
- Fixed Tesselating Loom screen not opening on neoforge
- Fixed setup_loot in pocket json config not applying.
- Purged references to dimdoors:dungeon_chest from schematics in preparation for proper usage of setup_loot later.
- Revamped Pocket command to directly spawn a rift at the player with a specific pocket generator, pocket group, or virtual pocket. Currently needs to be in one of the pocket dimensions to work.
- Tweaked the rift configuraiton tool.
- Fixed Void Why, Trap Rib Tunnel and Ruins Small Pressure Plate
- Fixed Dimensional Door blocks just outright deleting when block underneath is deleted or its exploded.
- Fixed Dimensional Door blocks not showing proper break and mining particles.
- Added a buttload of tags for blocks and items.
- Made networking functional.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:b8Q0BxnV:uJkfbGrg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:b8Q0BxnV:uJkfbGrg"
}
