1.0.1
Compatibility
Changes
New Health Recovery Mechanic
Determination
When you are down to 1 health (half a heart), dying 3 times in a row will make you recover 15% of your health out of sheer determination. This can happen once every half a minecraft day.
Almost every aspect of this mechanic is as configurable as the rest. How much health do you recover, how many times do you have to die, do deaths count while it is on cooldown? Or just disable it entirely. All in the config file.
Advancements
Added a set of 10 simple, mildly funny advancements to help guide you through the mod.

Other stuff
- Cleaned up and organized the config file.
- Added the new Determination-related options.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JOrHSZjd:qkOZhNsb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JOrHSZjd:qkOZhNsb"
}

