Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Server-side
Singleplayer
Creators
Details
Licensed ARR
Published 2 weeks ago
Updated 3 weeks ago
Disabled Natural Regeneration
Disabled Natural Regeneration removes Minecraft's automatic food-based health regeneration and replaces it with slower, configurable recovery sources that make healing feel more intentional.
Features
- Disables vanilla natural regeneration from food so a full hunger bar no longer restores health by itself.
- Adds campfire-based healing near lit campfires and soul campfires.
- Requires full hunger by default before campfire healing can work.
- Restores full health after completed sleep when the sleep-healing option is enabled.
- Prevents bed-cancel abuse by healing only after the server finishes a real sleep cycle, not when a player simply lies down and exits the bed.
- Server-side gameplay behavior for NeoForge 1.21.1.
Default Campfire Healing
- Radius:
5blocks - Heal amount:
1.0HP per pulse - Interval:
3seconds - Hunger requirement:
requiresFullHunger = true - Valid heat sources: lit
minecraft:campfireand litminecraft:soul_campfire
Sleep Healing
Sleeping can restore the player to full health, but only after sleep is fully completed and the night skip finishes. The option is controlled by restoresFullHealth.
Configuration
All gameplay values are configurable in the common config.
campfireHealing.radiuscontrols the campfire search radius.campfireHealing.healAmountcontrols how much health is restored per pulse.campfireHealing.intervalSecondscontrols how often campfire healing happens.campfireHealing.requiresFullHungercontrols whether players need a full hunger bar for campfire healing.sleepHealing.restoresFullHealthcontrols whether completed sleep restores full health.


