1.1.3-1.19.2-beta
Compatibility
Changes
Beta version of the config system. Allows the user to change the attributes of an existing item, remove them, or add new ones entirely. Keep in mind that this is a very early version and is not recommended for a regular play-through. Please report any bugs you may find either in the comments under this mod or in the bug report section in my discord server.
Changes in this version:
- Added the option "createThdCopy"
- Creates a copy of the original weapon as a separate two-handed item. The game will switch between both of these items depending on how many hands the weapon is being held with. This allows the user to add different animations to the same weapon
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jqUZdpXo:7IvY18IC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jqUZdpXo:7IvY18IC"
}

