Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
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Details
Licensed ARR
Published 3 months ago
Updated last week
Changelog
IMPORTANT: Versions 1.1.0 and lower are NOT compatible with 1.3.0. Please update to version 1.2.0 BEFORE updating to 1.3.0 to avoid potentially breaking the mod.
ADDED:
- Added death and hurt sounds for the Fire Salamander.
- Added the Worm entity.
- Added the Mole entity.
- Added the Mud Golem entity.
- Added the Hippo entity.
- Added the Shaman entity.
- Added the Vine entity.
- Added the Magma Ball entity (used as a projectile for the Fire Salamander).
- Added the Shaman's Altar structure.
- Added the Hippo Mud Bath structure.
- Added the Savanna variant to the Crocodile.
- Crocodiles now also spawn in the Savanna Biome.
- Added the Sawdust Block.
- Added the Crocodile and Albino Crocodile Chestplate.
- Added the Molehill Block.
- Added the Mud Blossom Seed and Plant.
- Added the Shaman's Mask item.
- Added the Worm item.
CHANGES:
- Added a Magma Ball attack to the Fire Salamander entity.
- Spectral Fruit can now be eaten.
- Goldfish items can now be eaten.
- Sonic Blockers now have durability (520) and can be repaired with Shulker Shells.
- Structure generation should be a little cleaner (it's not perfect, but there should be no more beaver houses inside mountains! :D).
- Eels now attack Cod and Salmon.
- Whales can no longer be pushed.
- Sharks now take less knockback.
- Reworked the Goldfish entity texture.
- Reworked the Goldfish item texture.
- Reworked the Goldfish Bucket item texture.
- Changed the colors of the Goldfish spawn egg.
- Bark can now be used as fuel.
- The Pile of Sticks block, Sawdust item, and Sawdust Block can now be used as fuel.
TECHNICAL CHANGES:
- Eels spawned from eggs now have a chance to be the Abyss variant when spawned in the Deep Ocean Biome.
- Added the
spawns_savanna_crocodile
biome tag. - Added the
spawns_abyss_eel
biome tag. - Renamed the
WispAttackGoal
toWispMeleeAttackGoal
for consistency with other entities. - Added the spectral blocks (pressure plates, slabs, stairs, trapdoors, doors, buttons, saplings) into the vanilla wooden tags.
FIXES:
- Fixed an issue where baby crocodiles had unusually deep sounds.
- Fixed an issue where entities would play idle animations instead of walking even when moving.
- Fixed an issue where some of the blocks from the spectral wood set were not usable as fuel (including the sapling).
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.20.1Downloads
423Publication date
April 6, 2025 at 1:51 PMPublisher
DomixCZE
Member