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Tags
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Details
v0.5-1.20.1-forge
Compatibility
Required content
Changes
-
Carry On support → carrying a chest, barrel or animal in first person no longer shows a floating bare hand next to it, you just see what you're carrying. Carry On stays completely optional, nothing changes without it
-
Vanilla brush fix → the brush got its sweeping animation back
-
Create: Gunsmithing support → flintlock, revolver, shotgun, nailgun, gatling, blazegun, launcher, hammer and frag grenade no longer double-render
-
One jar for all of 26.x → the file now says it out loud: 26.1, 26.1.1, 26.1.2, 26.2 and 26.3 all use the same jar, no more picking the exact version
Punchy still ships separate jars per MC version → make sure you grab the Punchy build that matches yours
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BdT7bXL2:3PaTvfCq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BdT7bXL2:3PaTvfCq"
}

