Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details


Punchy animates the item in your hand. Some mods draw their own first-person model for their items too, and when both happen at once the item glitches, doubles or fights the animation
Despite the name this is not just a TACZ mod. TACZ is just what it was first made for. It covers every mod in the list below, guns or not
Punchy already has a manual fix for most of these: press F8 and blacklist the item yourself. This mod does that step for you automatically, so players don't have to set it up
Carry On draws what you're carrying next to Punchy's arm, and no blacklist entry can fix that, so this mod patches it directly while you're carrying something, so you don't see a floating arm next to it. Does nothing if you don't have Carry On
This mod also introduces several fixes for Punchy itself, listed further down. They are not about any specific mod, they just clean up things Punchy gets wrong on its own

What it covers
You don't need these installed. They are only used if you have them
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→ flintlock, revolver, shotgun, nailgun, gatling, blazegun, launcher, hammer, frag grenade
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→ fishing rods, so they cast and reel in first person instead of freezing
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→ brush, so its sweeping animation shows properly again
You need:
How to Install
- Put the
.jarfile in yourmodsfolder - Every player needs this mod. The server does not need it
Fixes for Punchy
These are not tied to any mod from the list, they fix Punchy itself. Each one only ever touches the thing it describes, everything else is left alone
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Quick Charge crossbows → with Quick Charge the crossbow charges faster, but the charge animation kept playing at its old speed, so it ran behind the shot and snapped at the end. Now it speeds up with the enchantment
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Invisibility → while you're invisible your first-person arm is no longer drawn
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Starcatchers: Fishing rods → modded rods froze mid-cast in first person instead of animating. Now they cast and reel properly. on
NeoForge 1.21.1andForge 1.20.1 -
Chestplate arm in third person → the chestplate's arm piece could detach and float in front of the camera in third person. now it stays in its normal pose. on
ForgeandFabric1.20.1, and onFabric 1.21.5 -
Trimmed chestplate in first person → the sleeve of a trimmed chestplate showed up black, now it renders the trim again with the right pattern and colours. on 26.3, the other versions never had it



