-Added Cocker Spaniels (funded by lostmelodies!)
*Cocker Spaniels can retrieve animal loot and keep it safe in their inventory for you as you travel.
-Labradors now grab meat and other animal drops from the ground and keep them in their inventory for their owner
*Retrievers can technically pick up any item, but will only actively seek out animal drops.
-Added a new “Hunting Mode” that can be activated in hunting dogs by shift-left-clicking (don’t worry; you won’t harm it!)
*The old “Wander Mode is Hunting Mode” mechanic is no longer viable, and wandering hunting dogs won’t automatically attack animals. They must be in Hunting Mode to do so. However, they can be both wandering and hunting at the same time if desired.
-Upped the chance if O-Cats spawning over dogs (to balance out the replacement numbers, since there are far more dog breeds than cats)
-PO meats can now make LO jerky
-Fixed some tags
-Fixed an issue where baby Huskies couldn't be sat up
-Fixed a rendering issue on Border Collies
-Added meats to their respective tags
-Dogs/ wolves now transfer their owner over to the Doggy Talents dog when replaced (Untested)
-Tamable animals now transfer their owner over to the O-Pet when replaced
-O-Animals now only replace vanilla animals, rather than any animal that extends the vanilla class (May increase compatibility possibilities with other mods)
-Fixed an issue where O-Tropical Fish would spawn way too often on servers due to an incorrect Mob Categorization
-Foxes can now eat and be tamed with chicken and rabbit
-Fixed an issue where O-Wolves couldn’t breed correctly
-Fixed an issue where O-Wolves, O-Cats, O-Parrots, O-Foxes and O-Dogs would continue to run around after dying (traumatizing)