NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Dragons no longer lift off on their own until I figured out how to fix the AI properly. Instead, the dragon will now teleport to the owner more often when stuck.
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Fixed server plugin using client-only methods, which was causing a crash on dedicated servers.
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Fixed missing chat message string in ModLoader version when using dragons tamed by other players.
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Fixed dragons sometimes looking to a wrong default direction.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Fixed dragons instantly growing up and not being able to breed.
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Fixed random jumping of dragons and eggs.
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Server commands are now available to operators only and work server-wide on all dimensions.
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The carrot-on-a-stick-control-mode now also works on ground.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Dragon eggs no longer teleport away when clicked, but also can't be mined with normal tools.
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Dragon eggs can now be hatched under special environmental conditions.
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Dragons now grow up slower.
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Dragons now stand up when attacked.
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Dragon babies now flee when attacked.
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Non-adult dragons now have less health points, deal less damage and make less stompy sounds when walking.
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Improved unmounting positioning to avoid fall damage.
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Fixed a server crash when healing dragons with food.
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Fixed heads not lowering when the dragon is hurt.
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Fixed some sounds being played when flying though water.
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The dragon's life stage is now displayed in the overlay.
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Improved particle generation.
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Added server commands:
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/dragon unhatch - transforms all nearby dragons into vanilla-safe dragon eggs
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/dragon mature - grows up all nearby non-adult dragons
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/dragon rejuvenate - turns all nearby dragons into babies
Known bugs:
- Activated eggs randomly jump up a few block.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Added theoretical multiplayer support (server plugin not available yet).
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Changed item iteraction:
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Dragons now need to be tamed with raw fish for more interaction.
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Dragons can't be ridden without a saddle anymore.
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Food items now heal with their satiation values.
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Items that do nothing when used on dragons no longer wear off.
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In creative mode, dragons can now be spawned with a spawn egg (black/purple color).
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If a tamed dragon is very far away from its owner, it will now teleport next to its owner like other pets.
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Fixed suffocation bug when touching a ceiling of blocks while flying.
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Dragons are persistend now and can no longer be transformed back into eggs.
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Dragons now can fly through water with reduced speed and no longer need to swim.
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Dragons can now look at other beings while sitting.
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Added a few sounds.
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Removed block deleting ability.
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Seecret update!
Temporary changes:
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Disabled all hitboxes except the basic one at the center of the dragon.
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Disabled any egg block features and changes, new dragons can be spawned in creative mode only.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Added flapping and walking sounds.
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Added dragon health bar.
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Temporary disabled flame breath until some problems are fixed.
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Disabled projectile collision on the dragon when the rider is using the bow.
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Dragons now avoid water and don't try to enter doors for pathfinding.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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More model and texture updates.
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Added walking animations.
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Fixed some minor dragon egg bugs.
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The dragon's health is now saved and displayed on the egg item as well.
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Right-clicking a dragon won't mount/unmount you anymore if the current item has an action, such as blocking or eating.
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Changed default control method for walking.
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Changed speed control for keyboard/combined method.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Improved wings and legs on the model.
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Added smooth animation transitions for the neck, legs and wings.
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Added flame breath, activated by feeding dragons with blaze powder (lasts 5 seconds).
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Items are no longer consumed by the dragon in creative mode.
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When the dragon is transformed to an egg, equipped saddles are now added to the inventory of the rider, if possible.
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Fixed some AI vs. control conflicts when flying unsaddled dragons.
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Added some optional debug logging messages.
NOTICE:
Rename .jar to .zip
CHANGELOG:
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You can now saddle dragons with the saddle item. Unsaddled dragons can be controlled by height only. The saddle will be dropped when the dragon transforms back into an egg.
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Dragons are now hydrophobic and won't submerge in water.
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Dragons won't take damage from their riders anymore.
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You can now unmount from a flying dragon egg at any time.
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Dragon eggs won't damage the terrain anymore. Dragons can now be hurt from all types of damage, including attacking each other.
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The egg will now check if there's enough room for the dragon to spawn.
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Holding another dragon egg while riding a dragon will now enable the noclip mode (an overlay similar to charged creepers will be visible).
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Improved unmount positioning to avoid fall damage.
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Projectiles and other damage sources are now registered correctly on all hitboxes.
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Projectile collision detection is now disabled on the dragon when the rider is using the bow.
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Turned off body particle effects (on request).
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Optimized renderer even more.
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Small animation updates.
NOTICE:
- Rename .jar to .zip
CHANGELOG:
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Ender Dragons and their eggs now emit purple particles, similar to Endermen.
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Ender Dragons phasing though the terrain now generate hissing sounds.
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Small updates on the dragon model, e.g. smaller hind legs so it looks less like Godzilla.
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Dragon eggs are now available in the Creative Mode block selection.