Dynamic Music Updated

Dynamic Music Updated

Mod

A fork of LudoCrypt's Dynamic Music !

Client Game MechanicsUtility

136.0k downloads
200 followers
Created2 years ago
Updated8 months ago

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A fork of LudoCrypt's mod Dynamic Music updated to 1.19+!

Complete with all the new musics from 1.17 and 1.19 !

Now with support for both Fabric and Forge thanks to Architectury

Warning

If you are coming from a version of this mod <= 2.2.2 you will need to regenerate the config file by changing any option in the music selector part of the config screen and then saving or else the game will crash upon loading a world!

New Music Cues

Dynamic music makes it so appropriate music play depending on if your are in a cave, if you are in a hot/cold biome and if it's nightime/raining.

Dynamic Music Pitch

Dynamic Music comes with an option to make the music play slower when the time approaches midnight.

This will effect will also happen sooner in the day if you are close to a mineshaft!

The End

This mod also comes with original music composed by LudoCrypt for the End dimension.

Please ask LudoCrypt directly if you want to use them.

Dependencies

For Forge and Fabric:

Only for Fabric:

Config

Everything in this mod can be toggle and tweaked with a nice graphical interface thanks to Cloth Config

On Fabric you will need Mod Menu (or Catalogue with Menulogue) in order to access the config screen

Known Incompatibilities

This mod is not compatible with any other mod that adds/modifies the music for the overworld/the end

External resources



Project members

celeri

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID