0.8.1
- Fix bar rendering when current resource value was not within maximum/minimum bounds
0.8.0
- BREAKING CHANGES FOR RESOURCE PACKS - IMPORTANT! Size of textures is now read/mapped automatically, instead of requiring a 256x256 sprite sheet.
- BREAKING CHANGE #2: Many layers are now tiled, stretched, or nine-sliced BY DEFAULT!
-
- If you had a custom layer texture you don't want to have this behavior, you'll need to override the relevant
.mcmetafile in your resource pack
- If you had a custom layer texture you don't want to have this behavior, you'll need to override the relevant
- Editor rework!
-
- Added a right-click context menu to most on-screen elements, and removed most GUI buttons
-
- Add arrow-key move
-
- Add shift+arrow-key resize
-
- Add tab to cycle selected element
- Resource Pack features (see mod assets'
.mcmetafiles for examples): -
- Add tiling/stretching/nine-slicing for background, foreground, and overlay layers only
-
- Animation frame height/timing is now configurable for bars only
- Fix health values not updating while the inventory was open in 1.20.1 Fabric
- Various internal cleanup
0.7.1
- Adjust default stamina bar color
0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release
0.8.0
- BREAKING CHANGE FOR RESOURCE PACKS - IMPORTANT! Size of a texture is now parsed automatically, instead of needing 256x256 sprite sheet.
- BREAKING CHANGE FOR RESOURCE PACKS - IMPORTANT! Some layers are now tiled/stretched/nine-sliced BY DEFAULT! If you had a custom texture you don't want sliced, you'll need to override the relevant
.mcmetafile in your resource pack - Editor rework! Added a right-click context menu to most on-screen elements, and removed most GUI buttons Add arrow-key move to editor
- Add tiling/stretching/nine-slicing for background, foreground, and overlay layers only (via resource pack .mcmeta, see examples in mod assets folder!)
- Add shift+arrow-key resize to editor
- Add tab to cycle selected element to editor
- Animation frames are now configurable (via resource pack .mcmeta, see examples in mod assets folder!)
- Fix health values not updating while paused in 1.20.1 Fabric
- Various internal cleanup
0.7.1
- Adjust default stamina bar color
0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release
0.7.1
- Adjust default stamina bar color
0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release
0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release


