All versions
forge-1.20.1-0.7.0
Release
DynamicResourceBars Forge 0.7.0 for 1.20.1last year 340
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Forge
Supported environments
Client-side
Required content
Any compatible version
Changes
0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
0.6.2
- Ported RPGMana support to 1.21.1 Fabric
0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
0.5.1
- Hide air bar for Bewitchment vampires
0.5.0
BREAKING CONFIG CHANGES (Sorry!)
Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
0.1.0
- Initial release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PntTdyYi:cAScS1z6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PntTdyYi:cAScS1z6"
}

