New Features:
-
Add permission support
-
With enabled global password player can log in with global password or password set by
auth register -
Change MongoDB settings, check issue #15
-
Czech translation, thanks to @DavidCZ2051
New Command:
-
auth uuid <player>that would give correct offline uuid fot that player nickname in lower case -
auth listthat would print all registered players -
Fix
auth updatecommand
2.0.4, Minecraft 1.17.1, 1.18-pre1
- With enabled global password player can log in with global password or password set by
auth register
2.0.3, Minecraft 1.17.1, 21w37a+
- Fix problem with registration (#14)
- argon2 library split to two libs, and I didn't include one of it
- Update libraries
- Improve hiding in TabList
- Now premium players shown in it
- as well as carpet's fake-player
2.0.2, Minecraft 1.17.1
- Add setting which hide unauthenticated players from tab list
hideUnauthenticatedPLayersFromPlayerListinconfig.jsonTrueby default
2.0.1, Minecraft 1.17.1
- Fix problem with MongoDB (#15)
- Change
config.json:- Delete
mongoDBCredentialssection - Add
MongoDBConnectionStringandMongoDBDatabasein main section
- Delete
2.0.4
- With enabled global password player can log in with global password or password set by
auth register
2.0.3
- Fix problem with registration (#14)
- argon2 library split to two libs, and I didn't include one of it
- Update libraries
- Improve hiding in TabList
- Now premium players shown in it
- as well as carpet's fake-player
2.0.2
- Add setting which hide unauthenticated players from tab list
hideUnauthenticatedPLayersFromPlayerListinconfig.jsonTrueby default
2.0.1
- Fix problem with MongoDB (#15)
- Change
config.json:- Delete
mongoDBCredentialssection - Add
MongoDBConnectionStringandMongoDBDatabasein main section
- Delete
- Fix crash on account unregistering
- Add alias \l for \login and setting for disabling it
- Allow special characters like @,#! in password (you will need to enclose password in quotes if you use them)
Fix #8:
- Add
teleportationTimeoutInMssetting - Limit number of packets server will send to unauthorized players
- Note: this setting is server-wide so maximum rate would be
(1000/teleportationTimeoutInMs)per seconds for all unauthorised players - Value 0 would effectively disable this setting so players will be teleported after each packet, but you can expect a lot of incoming and outgoing packets (up to 3000 and more).
Changes since from 1.9.0:
-
Server-side translation
-
Changed implementation of supporting SimpleAuth database.
-
Now there is a
useSimpleAuthDatabasesetting in config.
Changed implementation of supporting SimpleAuth database.
Now there is a useSimpleAuthDatabase setting in config.
Renamed packages. Add option to use existing SimpleAuth database.


