Tags
Creators
Details
Licensed ARR
Published 2 years ago
All versions
3.1.4
Release
Echoes of Power: Reborn 3.1.44 months ago 50
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
Changes
- Fabric support removed
- Improved wall break abilities (for Smart Atoms)
- Pyraphenyxis abilities now usable without needing to be transformed
- Various model and texture changes
- Changed Magnetic Pill recipe (much easier now)
- Genetic Manipulation can now copy powers even if uniquePowers is enabled
- Lore suits now have durability
Additions
- Added customizable claws for Neogenesis
- Extra abilities for Reality Manipulation in ability GUI
- Added warning for Radiation Emission nuclear meltdown
- Added new gamerules
- New creative utility panels for some abilities (Pyrokinesis & Magalathropy)
- Add compatibility with 3D Skin Layers
- Added awakening for Genetic Manipulation
- Added Relocation power
- Added Vertigo Induction power
- Added Totem of Erasure
- Added visual progress for the smelting ability
Fixes
- General bug fixes
- Stored armor now also gets restored upon respawn
- Fixed some GUI utility abilities not working
- Fixed Polymorphic Cellular Control not giving back mainhand items when reverting back from slime puddle form
- Fixed Pyrokinesis and Soul Pyrokinesis ability unlocking not being synchronized
- Fixed Neurochemical Manipulation tracking not working
- Fixed power restriction command working across multiple worlds simultaneously
- Fixed bastion loot being rarer than it should (hopefully)
- Fixed vibranium tools not being as durable as they should
- Fixed teleport command only working in the Overworld
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:w4sKdrVq:AH9YpzLF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:w4sKdrVq:AH9YpzLF"
}







