1.3.2 - 1.20.1
- deleted unused old spells
- bubble beam will now only give the shield to the caster
- increased trembling effect amplifier stun conversion
- [BREAKING FOR TEXTURE PACKS] Clean up item texture folder
- Add Elementalist Staff with all 3 elemental Spell Powers
- Re-Textured and recolored some Water Mage Spells
- Re-Textured all Item-Textures
- Changed the Elementalist armor texture a bit
- Add TweaksConfig, so special Weapons can also be used without Better End & Nether
- Inject Elemental Wizards Items to Wizard Villager Chests
- Prepare Loot Tables for Loot & Explore Add On
- Add 3 new Treasure Spells
- Water: Exploding Bubbles, slow bouncing projectiles, that explode on impact, dealing damage to enemies, healing allies
- Earth: Shattering Stones, Projectile that Shatters on impact, creating more projectiles, inflicts bleeding
- Wind: Aeroburst, creating a high pressure air explosion in an area, dealing damage and knocking all targets back
2.4.0 - 1.21.1
- Spell Engine 1.5 Update
- deleted unused old spells
- bubble beam will now only give the shield to the caster
- removed custom spell impacts, now every spell works with spell engine api options
- increased trembling effect amplifier stun conversion
- tweaked some cooldowns
- [BREAKING FOR TEXTURE PACKS] Clean up item texture folder
- Add Elementalist Staff with all 3 elemental Spell Powers
- Re-Textured and recolored some Water Mage Spells
- Re-Textured all Item-Textures
- Changed the elementalist armor texture a bit
- Add TweaksConfig, so special Weapons can also be used without Better End & Nether and the Aether
- Update to Fabric Loom 1.9
- The Tornado can now be spawned on the target, with the caster as a fallback
2.3.1 - 1.21.1
- Wind related Spell Effect Conditions, like the Tornado knock up will not work on bosses "#c:bosses"
- Earthquake Spell Effect Conditions, like the Tornado knock up will not work on bosses "#c:bosses"
- The Soaked Effect cant be applied on entities with the tag "more_rpg_classes:resistant_to_to_water_spells"
- Dripstone Circle and Stonespear Bleeding Effect cant be applied on "#minecraft:undead"
2.3.0 - 1.21.1
- Spell Engine 1.4 Update!
- AzureLib Armor 3.0 Update!
- Water Spells now always crit against Fire themed Mobs (via Entity Type Tag: "more_rpg_classes:vulnerable_to_water_spells")
- Water Spells deal 30% less damage against Underwater themed Mobs (via Entity Type Tag: "more_rpg_classes:resistant_to_to_water_spells")
Official Release of the Mod! GENERAL CHANGES
- Wind Wizard Release!
- added Weapons & Armor for the new Wizard, that boosts air spell power
- added 5 Spells for the Wind Wizard
- Gust, Basic Ranged Damaging Wind Attack, with knockback
- Air Cutter, Basic Ranged Damaging Wind Attack, with knockback
- Aeroblast, High Damaging single target spell, also Knocking the target up
- Updraft, Damaging the target constantly and reducing its attack speed (if the target is in the air, damage will be increasedand it stays in the air)
- Tornado Summons a Spell Cloud-Tornado, damages the target heavily and knocking it up / sucking it in the tornado
BALANCING
- Buffed the tier 0 Aqua and Terra Spells a bit
- Stone Flesh will now also buff your allies!
- The Dripstone Circle Spell will spawn some new dripstones a bit away from the caster, to make the Earth Wizard more Offensive