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Chi now reset when leveling up
Made the links in water arc less sensitive to distance, making it so they teleport less and look better
Creative players no longer use up chi
Reworked entity system: { waterJet, waterCube, waterBullet, waterBlade, waterArm(unused), waterArc}
Reworked entities no longer burn when they come in contact with fire
Chi now resets upon death
Water abilities now all check whether you have the chi to cast them before removing the water
Dead bushes were removed from the list of water bendable blocks
Cactuses were added to the list of water bendable blocks
Buffed jump abilities to that they are on par with air jump in terms of power (air jump remains the cheapest)
Made it so when you cast earth armor, it takes on the color of the block you were standing on
Reworked entity system: { earthBlock, waterTower, waterShield, waterJet, waterHelmet, waterHealing}
Fixed some pretty critical bugs in the entity refactor
Cauldrons no longer get destroyed when trying to water bend the water inside
You can now bend water logged blocks
Flamethrower and air gust no longer destroy items and paintings
Reworked entity system: { Earthblock }
Removed the need to sprint in order to use air scooter
Buffed flamethrower and air gust
Fixed a bug where players in shields were still invulnerable to any and all damage types
Made it so the jump abilities adds the velocity to the root vehicle meaning you can now jump with a horse and have it actually do as expected
Changed the conditions that water tower and water jump are cast to make it more intuitive (tower needs to be held for 0.2s and jump doesn't require you to l-click anymore)
Made water tower launch its user upwards when touching water in order to make it easier to cast
Buffed the tornado ability damage
Fixed air bullets seperating (for real this time)
Fixed a bug where earth bending removed the block before checking if you actually had the chi to cast the move
Removed typo in earth pickup that made the move less powerfull with the damage upgrade
Buffed earth pickup & shrapnel
Made it so if you die with earth armor on, it reverts it back to whatever armor you were wearing before
Added the earth armor items to the lang files
Made it so when earth armor is removed, it also instantly removes its effects
Added a rain override for waterbending, meaning you don't need to look at water when it is raining
Air projectiles no longer collide with water
Projectiles no longer collide with non solid blocks like grass
Air bullets no longer do that weird bug where it seperates for no reason when sneaking
Fixed a bug where fire jet didn't uncast when you ran out of chi
Fire jet no longer works underwater
Fixed a bug where Air & Fire ball damaged owner
Fixed a bug where Air & Fire ball did not take into account the maximum damage value
Fixed a bug where shield abilities could prevent any and all damage. Including stuff like fire and void damage
Fixed yet another xray bug with spirit projection
You can now bend earth through non solid blocks (ex: grass)
Added path & farmland blocks to the list of earth bendable blocks
Fixed a bug where water cannon was unusable
Removed the ability to see spectator head while spirit projecting since you could xray with it
Made Decoy player entity not despawn when you were alone or in a single player world
Air bullets no longer believe in gravity
Fixed fall damage on air scooter (this time's real, trust)
Added a command to make throw an exception when you use spirit projection (temporary)
Fixed bug where even if air scooter was dismissed, you still kept the ability, preventing you from bending without using /bending reset
Air Scooter now properly spawns (hopefully)
Fall damage with air scooter has been disabled (again)
Fixed fire arc crashing the game
Made fire, water & air arc actually use the efficiency upgrade
Suffocate abilities were buffed (doubled the rate at which you lose bubbles, but halved the damage)
Made a reset command in case the mod breaks, preventing you from having to restart the server
Fixed a bug where if you took damage before the decoy entity could remove itself after a crash it would crash you again (words amirite)
Removed fall damage in air scooter
Made it impossible to take damage while using a shield ability
Added a command to remove a specific upgrade from another player
Added the ability to get the status from another player
Added alot of blocks to the earth bendable block list (46 new bendable blocks)
Added crops, leaves and grass to water bendable blocks
Changed "notice" to "IMPORTANT NOTICE" for exclusive abilities
Fixed bug where shields where invisible when using certain performance mods