- renamed certain ct2 methods
- now copies ore melting, gear and plate stamping config from embers
Recipes are partially broken! I only keep this file to have all changes ordered.
- Added plate so Wrought Iron set is now complete, although the plate has no use (but can be melted)
- The Wrought Iron tool material was not working so I fixed it
Changes:
- Added module config. Turn individual modules on and off!
- Added wrought iron nugget and block. They were missing!
- Added CraftTweaker support for the bloomery and kiln. So if you want, here you go!
- Added codex entries for bloomery and stamps under "World" and "Mechanisms"
- Fixed conarm armor traits
Sorry that this took a year. The first half of 2021 the dev enviroment was broken and that was kinda demotivating. In summer when i finally got it to work other stuff happened and the last few months I've been at university.
As I looked on the last release date I was shocked so I am finally publishing those changes.
You can now enable/disable the kiln, stamp table and bloomery. This doesn't remove the blocks but all related recipes and they get removed from the creative tab. Therefore you can't craft them and they have no purpose.
- Fixes
- Bloomery
- Wrought Iron Tools
- Bolt Core stamping
Support for
- Tinkers Survival
- Soot
- PlusTiC
- Total Tinkers
- Tinkers Evolution
Fixed
- String index out of bounds error
Added
- Hover Stamp name in Stamp Table
- Fixed recipes double registration
- Fixed stamping recipes not registered (aka. the fluid problem again)
- Stamping Ingots to dust and option to turn it off/on
- Overhauled proxy stuff (no changes gameplay wise)
After a long time this issue has finally been resolved. Now you don't disable the Smeltery-Module in Tinkers' config, but remove the recipes of the smeltery from my config.
Also I moved the "requireRawStamps" to its own section.
- Fixed Melting Recipes not registering
- When dealing with fluids, "fluid" pre- and suffixes are now also checked to provide better support
- Added to config to make raw stamps reusable
I fixed a major bug that crashed servers on startup. Also language support for french and chinese were added. Most of the language keys now contain the modid for compatibility.
With a full recode of how stamps are registered, how they work on the back-end side and ingame, how they are crafted and used, this is a major improvement compared to the last versions in terms of modularity. Now also supporting Tinkers' Compendium and saving the stamp data via NBT-Tags and not as before via sub ids, this new system will provide a more stable base for future releases, although sacrificing quite a bit of compatibility with older versions (although the default stamps should be convertable with the new Stamp Table).
- Added Stamp Table
- Added Kiln
- Added JEI Integration for the Kiln
- Added Support for Tinkers' Compendium
- Recoded the stamping system
!!! Due to the lack of testing capabilities I'll ask eveyone who finds a bug or some other kind of fault to report it on GitHub so I can fix them in future releases !!!
- Fixed recipes not added when Tinkers smeltery is disabled.
Fixed that god-damn melting bug where you would only get molten obsidian (aka the NBT-tags weren't used for itemstack-matching)
- Added Update-Checker
- Added basic Config-UI (to disable/enable the Update-Checker Chat-Message)
- Refactored optional dependency and general structure
- Added support for Constructs' Armory
- Smaller fixes and improvements

