Changes:
- Added module config. Turn individual modules on and off!
- Added wrought iron nugget and block. They were missing!
- Added CraftTweaker support for the bloomery and kiln. So if you want, here you go!
- Added codex entries for bloomery and stamps under "World" and "Mechanisms"
- Fixed conarm armor traits
Sorry that this took a year. The first half of 2021 the dev enviroment was broken and that was kinda demotivating. In summer when i finally got it to work other stuff happened and the last few months I've been at university.
As I looked on the last release date I was shocked so I am finally publishing those changes.
With a full recode of how stamps are registered, how they work on the back-end side and ingame, how they are crafted and used, this is a major improvement compared to the last versions in terms of modularity. Now also supporting Tinkers' Compendium and saving the stamp data via NBT-Tags and not as before via sub ids, this new system will provide a more stable base for future releases, although sacrificing quite a bit of compatibility with older versions (although the default stamps should be convertable with the new Stamp Table).
- Added Stamp Table
- Added Kiln
- Added JEI Integration for the Kiln
- Added Support for Tinkers' Compendium
- Recoded the stamping system
!!! Due to the lack of testing capabilities I'll ask eveyone who finds a bug or some other kind of fault to report it on GitHub so I can fix them in future releases !!!