Compatibility
Minecraft: Java Edition
1.21.11
Platforms
Supported environments
Client-side
Creators
Details
The problem ReplayMod records clientbound packets â everything the server sends to you. But when you play an emote, Emotecraft sends that packet the other way, from your client to the server. It never comes back, so it never lands in the recording.
The result: you play back your replay and everyone is dancing except you.
The fix This mod listens for every emote packet your client is about to send, converts it into the clientbound form, and hands a copy straight to ReplayMod's recorder. Your emotes end up in the replay exactly where they belong â start, loop and stop.
It is a pure bridge: no mixins, no config, no commands, no GUI. Install it and forget it.


