Enchancement

Enchancement

Mod

A mod that completely overhauls the vanilla enchanting system

Client and server EquipmentGame MechanicsMagicUtility

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Version 1.20.6-r7:

see full changelog here

Version 1.20.6-r6:

  • slide no longer sets velocity and instead adds velocity; cobwebs, ice, and other blocks now affect sliding
  • slide now skips on water if you have buoy
  • slamming is now followed by sliding if holding slide key and not holding jump key
  • slamming on pointed dripstone now instantly kills you
  • increase sliding camera height slightly
  • fix step height modifiers stacking

see full changelog here

Version 1.20.6-r5:

see full changelog here

Version 1.20.6-r4:

see full changelog here

Version 1.20.6-r3:

  • fix renaming items in an anvil removing enchantments

see full changelog here

Version 1.20.6-r2:

  • wolf armor now has durability

see full changelog here

Version 1.20.6-r1:

  • update to 1.20.6
  • refactor some config options
  • add toggles for chestplate air mobility and trident loyalty + remove efficiency enchantment and make it toggleable for all enchanted tools
  • lumberjack now modifies mining speed depending on the size of the tree
  • gale now cycles between 16 different colors if you have higher levels
  • mod projectiles can no longer hit entities currently being ridden by the user

see full changelog here

  • air mobility enchantments no longer work while using an elytra
  • increase packet security
  • clean some component code

-netherite knives from anthropophagy and farmer's delight now use diamonds to enchant instead of netherite ingots

Please remember to delete your config file before using this update

-fix #163

-add spectrum compat

-fix stray pixels in enchanting table gui texture

-slight mixin improvements

-massively improve brimstone sound system


-enchanting tables now show how many bookshelves are nearby

-pre-enchanted items (such as from Spectrum or Better Nether) can now have new enchantments applied

-add infinity to disallowed enchantments list

-hitting an entity with an arrow shot from a bow now drops the arrow

-add leveled bow enchantments

-add leveled crossbow enchantments

-adrenaline now reduces damage taken proportional to missing health

-buoy no longer gets a speed boost when paired with depth strider/amphibious, but is roughly as fast by itself now

-gale now reduces fall damage based on times jumped instead of by a flat value

-beheading can now drop piglin heads and dragon heads

-chaos now works with spectral arrows

-chaos now works with tipped arrows

-phasing now homes in on nearby entities

-phasing is now much more accurate when phasing through blocks

-impaled pitchforks are now weakly enchanted

THIS WILL NOT BE MAINTAINED, IT IS A ONE-TIME UPDATE.

-backport of 1.20-17

--enchanting cost transparency requires sodium

--enchanting cost block transparency does not work

THIS WILL NOT BE MAINTAINED, IT IS A ONE-TIME UPDATE.

-backport of 1.20-17

THIS WILL NOT BE MAINTAINED, IT IS A ONE-TIME UPDATE.

-backport of 1.20-17

--enchanting cost transparency requires sodium


Project members

MoriyaShiine

Owner

cybercat5555

Artist

RAT

Artist

Up

Contributor

Details

Licensed ARR
Published a year ago
Updated a month ago