Ender IO - 8.0.4-alpha
on Sep 26, 2025Ender IO 8.0.4-alpha
This is a small update with a couple of new features and a bugfix.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished. We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons. This notice will be removed when this is no longer an issue.
Features
- Ported Conduit Probe to 1.21.1 (thanks @mosesyu1028)
- Added Soul Vial whitelist tag to allow bypassing the blacklist in modpacks.
Bug Fixes
- Releasing a mob from a stack of vials deletes the rest of the vials in the stack
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
Ender IO - 8.0.3-alpha
on Sep 23, 2025Ender IO 8.0.3-alpha
This is another important hotfix release to fix world load issues from v7 -> v8 relating to upgraded conduits. This time we've addressed the freeze during world load.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished. We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons. This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Conduit legacy data conversion causing deadlock during world load (8.0.3 hotfix)
- Conduits failing to load due to removed filters. (8.0.2 hotfix)
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
Ender IO - 8.0.2-alpha
on Sep 22, 2025Ender IO 8.0.2-alpha
This is another important hotfix release to fix world load issues from v7 -> v8 relating to upgraded conduits. Apolgies for all of the issues - we're still investigating a world loading freeze at the moment too - if you haven't upgraded, perhaps wait and watch this space for a few days.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished. We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons. This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Conduits failing to load due to removed filters. (8.0.2 hotfix)
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
Ender IO - 8.0.1-alpha
on Sep 21, 2025Ender IO 8.0.1-alpha
This is a hotfix release to fix world load issues from v7 -> v8 relating to refined storage conduits.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished. We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons. This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
Ender IO - 8.0.0-alpha
on Sep 20, 2025Ender IO 8.0.0-alpha
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished. We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons. This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
Ender IO - 6.2.15-beta
on Sep 16, 2025Ender IO 6.2.15-beta
This is a community-supported release, thanks to the efforts of @mosesyu1028
Features
- Ported various QoL changes from 1.21.1 (@mosesyu1028)
- Update conduit probe tooltip and chat to display copied and pasted data
- Make conduit probe unstackable
- Allow conduit GUI with on-click pop-up (redstone color and redstone control) to both change setting and open pop-up at the same time
- Add back/exit button to filter GUIs
- Change all selectable buttons to look like a button instead of an item slot
- Make hover action of buttons consistent - blue when hovered
- Center redstone timer filter screen text box and confirm button
Bug Fixes
- Passing incorrect position into getAnalogOutputSignal - caused a crash when using sensor filter with Botania mana pool (@Rover656)
Ender IO - 6.2.14-beta
on Aug 28, 2025Ender IO 6.2.14-beta
This is a community bugfix release, thanks to the efforts of @mosesyu1028
Features
- Add Round Robin, Self Feed, and Priority to Conduit Probe Copy/Paste (@mosesyu1028)
Ender IO - 6.2.13-beta
on Aug 21, 2025Ender IO 6.1.13-beta
This is a community bugfix release, thanks to the efforts of @Metalit and @embeddedt.
Bug Fixes
- Cannot reconnect conduits from the GUI (@Metalit)
- Conduits not disconnecting when block is removed by non-player means (@embeddedt)
- Fluid conduits retaining multifluid mode after upgrade (@embeddedt)
- Redstone XOR filter not working (@embeddedt)
Ender IO - 6.2.12-beta
on Jul 12, 2025Ender IO 6.1.12-beta
This will be the last release for Minecraft 1.20.1 for the foreseeable future (excepting perhaps one final community contribution open on GitHub). We have made the tough decision to end official support for this version of Minecraft, and will only publish changes made by the community from now on. Thank you for sticking with us through our first modern Minecraft releases, and we look forward to seeing you in 1.21 and beyond!
Features
- Obelisks have proper bounding boxes (thanks @Lemon-Juiced)
- Item conduits now have the priority option (thanks @h-ok-o)
Ender IO - 7.1.8-alpha
on Mar 29, 2025Ender IO 7.1.8-alpha
UPDATE 28/08/2025: This build is now marked as a beta, prefer this over the incoming 8.0 alphas if you want stability. Downgrade from 8 -> 7 will not be possible without data loss/corruption.
Bug Fixes
- Powered machines not updating state correctly
- Port fix for loading large conduit networks from 1.20.1
- Update to beta release of Refined Storage
Ender IO - 7.1.7-alpha
on Mar 15, 2025Ender IO 7.1.7-alpha
Features
- Rewrite facade rendering for improved compatibility
- Recipes to erase machine data
Bug Fixes
- Progress bars for Painting Machine and Powered Spawner
- Unused count in sized tag output
- Voiding mended item in XP tank
- Rebinding a powered spawner loses it's capacitor and settings
- Cannot hide range of powered spawners
- Fixed using the wrench to break legacy machine blocks not working
- ConcurrentModificationException when updating obelisk AOE ranges
- Redstone is not properly updated when loading the world
- Powered spawner not showing in JEI
Ender IO - 6.2.11-beta
on Mar 7, 2025Ender IO 6.2.11-beta
This is small patch to fix compatibility with Create 6 (as a result, this version of Ender IO is incompatible with earlier versions of Create).
Bug Fixes
- Create 6.0.0 compatibility
Ender IO - 6.2.10-beta
on Feb 20, 2025Ender IO 6.2.10-beta
This is another hotfix release for a crash when loading conduit networks with a single node.
Bug Fixes
- Ensure single conduit graphs are initialised correctly
Ender IO - 6.2.9-beta
on Feb 19, 2025Ender IO 6.2.9-beta
This is a re-released (due to another bug) hotfix release for a bug which caused a crash during world load for sufficiently large conduit networks. It is recommended to update as soon as possible.
Bug Fixes
- Large conduit networks can cause stack overflow during loading
Ender IO - 7.1.6-alpha
on Jan 30, 2025Ender IO 7.1.6-alpha
Bug Fixes
- Solar panels not producing energy for the majority of the day
- Conduit energy distribution imbalanced
- Machines only pushing energy once every 5 ticks
- Mistakenly added wheat to c:seeds.
- Remove all testing reagents
Ender IO - 7.1.5-alpha
on Jan 12, 2025Ender IO 7.1.5-alpha
This is another bugfix release for some minor issues. Among these is a change to how alloy smelter smelting recipe inheritance works. If your modpack is disabling smelting recipes specifically in the alloy smelter, you may need functionality from the KubeJS community addon to do this going forward.
Bug Fixes
- IO config overlay not rendering overlay text for machines anymore
- Redstone machine state not updating correctly.
- Unable to place conduits directly into water
- Revert to old recipe manager mixin, fixes some recipe issues
- Ensure we use the correct recipe cache for smelting recipes now
Ender IO - 7.1.4-alpha
on Jan 10, 2025Ender IO 7.1.4-alpha
This is a bugfix release, fixing a power bug with the crafter and an item dupe. Also, in addition to these changes we are also buffing machine push/pull IO again, it can now move as many items as are available into and out of machines once per second. As always, we're seeking feedback on these changes - thanks!
Features
- Buff machine IO to push/pull from all slots each second (experiment)
Bug Fixes
- Inserting a capacitor into a crafter doesn't enable energy buffer
- Machine IO push/pull can duplicate resources
Ender IO - 7.1.3-alpha
on Jan 8, 2025Ender IO 7.1.3-alpha
We're now lifting the caution warning for 7.1.x, as we've seen no major bug reports since it was released. Thanks to everyone who has helped to test these updates.
This is a bugfix release, closing off the last important issues from the 7.1 update. It also contains an experimental change to machine item pushing (with the orange push IO state) to make it faster, it can be made faster again, but we're seeking feedback on this change. Thanks!
Features
- Make item push rate much higher (experiment)
Bug Fixes
- Conduit item model crash with sophisticated storage
- Player movement handler race condition (potentially)
- Machines not pushing items when set to push mode
Ender IO - 7.1.2-alpha
on Jan 3, 2025Ender IO 7.1.2-alpha
⚠️ This update should still be used with caution, take backups etc. however we haven't seen any significant issues with these changes. ⚠️
This is a bugfix release, resolving many of the issues that arose during testing of 7.1.0 and 7.1.1. In addition, it adds the forgotten recipe for the facades.
Features
- Add chemical conduit locking gui
Bug Fixes
- Missing facade crafting recipes
- Make bundles with no conduits breakable by the player.
- Ghost slot handler not working for rewritten machine screens
- Empty fluid texture look-up
- Wired charger ignoring energy
- Some smelting recipes not being copied to alloy smelter
- Fluid tank data not syncing to block model
- Soul data on items when not needed
- Redstone Count Filter save error
- Ensure energy is generated at the correct time during the day
- Filters can be moved while their menu is open
Ender IO - 7.1.1-alpha
on Dec 30, 2024Ender IO 7.1.1-alpha
⚠️ This upgrade is more experimental than typical releases, please backup and exercise caution. ⚠️
This is a hotfix release with some facade and machine rewrite fixes.
Info for Pack Devs
We'd recommend avoiding the 7.1 releases for now, we've made a number of changes to machines which cannot be rolled back to 7.0.x without (minor) machine data loss. We'll remove this warning once we're satisfied with the stability.
Info for Players
Please backup your saves before trying out this build of Ender IO, rolling back will result in loss of some data (IO Config, Redstone Control and similar settings). Please report any and all issues to us on GitHub. Thanks a lot!
Features
- Make conduit bundle inherit light, friction and sound from facades.
Bug Fixes
- Facade ghosts visible after being broken
- Facade duping
- Pressurized fluid tank menu crashes when opening
- IO Config with wrench + GUI not implemented after machine rewrite
- Painted travel anchor crash