Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter loader...
Filter versions...
Filter channels...
  • Fixed a bug where the scavenger shop would crash the game if the player was in debt.
  • Parry window increased by 50%.
  • Parry can now only target a maximum of 4 enemies.
  • Added scavenger model and texture.
  • Changed crate loot.
  • Fixed firespark railgun mechanics.
  • Optimised DDET researchers.
  • Changed city enchanting.
  • Guard Shield now craftable.
  • Fixed a bug where regeneration wouldn't let you die.
  • Other changes.
  • Version now stable.
  • Fixed rendering bug when not using fabulous inside the Frosthelm City.
  • Fixed shield stats becoming inconsistent.
  • Fixed shop GUI inconsistency.

Hello! This update aims to restructure the balance of the mod, in relation to itself, vanilla and other mods.

Major

  • Added new gear modifiers: armour, attack, regeneration, recovery.
  • Changed the vanilla armour, toughness and damage attributes of all modded items.
  • Changed the stat values of all modded mobs.
  • Greatly improved city performance and load time (again).
  • Added new Scavenger NPC (WIP).
  • Dreadnought Researchers reworked and renamed to DDET Researchers.
  • DDET Researchers can now parry, crouch, counter-parry, retaliate, dance and slam storage themselves 2km in the air.

Minor

  • Changed naming convention for equipment.
  • Changed descriptions of a few items.
  • Reworked City Guard/Fallen Guard models.
  • Firespark Railgun projectile now transparent.
  • Firespark Railgun projectile sounds reworked.
  • Added dependency crates.
  • Added city skybox.
  • DDET model optimised and reworked.
  • DDET faction created.
  • DDET AI optimised and improved.
  • Other minor changes.

Hello! Another small update, this time featuring:

Major

  • End Weather: Better wear a protective Dreadnought Suit, or you will be driven insane by the end corruption spikes during end storms.
  • City Update: City has been greatly improved, both visually and performance wise, with the load time reduced significantly.
  • Reputation: Quests now award reputation with their selective factions when completed.

Minor

  • Nyoldarrian Typhoon Aerocraft added for playtesting. (Not available in survival yet.)
  • Added Sonnar, Cloaking, Neutronic Blast and Soulfire.
  • Fallen Guards are now [yellow] neutral mobs, and will no longer swarm the player.
  • Exploit Fixes.
  • Performance Improvements.
  • Other.

Hi again! This is a quick patch to fix a critical bug, while also adding a few more things. Sorry!

  • Dying while leading Guards no longer crashes the game.
  • All armour models have been reworked.
  • Changed mechanics of rare/candy foxes.
  • Removed unnecessary files.

This update features a bunch of new exciting features and content!

Major

  • Dreadnought AI: Dreadnought Researchers now very rarely spawn in the Overworld and Nether. They can now break blocks, collect and craft items, build bases and call in reinforcements, among other things. Some of these more griefing options can be toggled in the server settings menu.
  • Added 5 new songs to the soundtrack! These can be found on Youtube, Spotify, etc.
  • Added new Frosthelm questline.
  • Added the Firespark Railgun.
  • Added Guardian Stones: Use these to hire guardians to protect your base!

Minor

  • Added 6 Raw Ore variants.
  • Lost Book reworked.
  • City Guardian internal workings redone.
  • All City Guardians now help you fight enemies.
  • City Guardians now react with emotes.
  • Added new Nethervoid Tab.
  • Added Starsilk.
  • Added new clothing.
  • Added paper lanterns.
  • Changed behaviour of Dreadnought mobs.
  • A Watershroom was displaying instead of a Kyanite Ore inside of the recipe book.
  • Effect settings weren't functional.
  • Potato Mode had no use.
  • Fixed typos.
  • Optimisations and bug fixes.
  • Other.

This update fixes a number of critical bugs, while also polishing some of the already existing features.

Major:

  • The mod no longer crashes when ran on a multiplayer server. (3.5.1 Bug)
  • All questlines are now player dependant.
  • Blacksmith level and page are now player dependant.
  • The End now has brand new cleaner, more detailed and optimised generation.
  • All End natural blocks have had their textures overhauled.

Minor:

  • Several items have been made fireproof for lore consistency.
  • Removed unused bed code.
  • Copper Fire now has accurate sound effects.
  • Lucid Leaves no longer drop themselves on decay.
  • Fixed a bug where dying in the city would spam the clock chime.
  • Candles no longer break.
  • Fixed music overlaying in the city after respawning.
  • Nerfed Chorus Energy.
  • Slightly Nerfed Parrying.
  • End Magma now deals damage and produces particles.
  • Removed missing chemistry table arrow image.
  • Lost Book renamed to Lost Guide Book.
  • Lost Guide Book provided on joining the world for the first time.
  • Mod no longer uses gamemodes to prevent players from breaking/placing blocks when restricted, and now uses other means. This fixed a bug of players not being able to switch into adventure mode previously.
  • Heavy optimisations to the teleportation system.
  • New teleporter textures.
  • New technical potion effect.
  • Fixed loot table warnings showing up in console from time to time.
  • Changed concyderum foliage generation in biomes.
  • Tweaked concyderum biome generation patterns.
  • Removed atmospheric salt.
  • Fixed multiple bugs with the unstuck mechanics when restricted.
  • Camera texture heavily optimised.
  • Other optimisations and tweaks.

Added:

  • Energy Orbs
  • Dreadnought Harvester New Attack
  • Potato Mode
  • Lush Nature Ambiance

Changes:

  • Main Menu Reworked
  • Graphics Menu Reworked
  • Server Menu Reworked
  • Credits Menu Reworked
  • Reworked Mythanium and Runed Armour Sets model and texture.
  • Moved more sound and visual effects to client side.
  • Tweaked Paintings

Fixes:

  • Lifeless Shulkers couldn't be obtained in survival.
  • Midnight Chime wouldn't play.
  • Multiple Town NPCs could be easily spawned in Multiplayer.

Optimisation:

  • Removed Unused Code
  • Removed Obscure Features
  • Code Optimisations
  • Other

Added

  • Dreadnought Aeroplane
  • Parrying
  • New End Laboratory
  • End Questline Part I
  • Aeroplane Deployer
  • Aeroplane Navigation System
  • Dreadnought Researcher
  • Dreadnought Stickstoffwerfer
  • Dreadnought Harvester
  • Laboratory Blocks
  • Lost Blocks
  • Secret Dimension?
  • New Server Settings
  • New Tags
  • New Paintings
  • Beta Dutch and German translations.
  • Custom Sky Setting
  • More

Changes:

  • All 32x32 textures updated to 16x16 for consistency!
  • Armour Model Updates
  • Naming is now more consistent with Minecraft.
  • Z Effects Optimised
  • Changed End Skybox
  • Fixed various typos.
  • Various other optimisations.

Added:

  • Dreadnought Confederation Tab
  • Endertech City Tab
  • Concyderum Tab
  • Nyoldarrian Union Tab
  • Dethfkal Tab
  • Other Tab
  • Server Settings : City Density
  • Server Settings : Global Z Graphics
  • Server Settings : Secondary Systems

Changes:

  • Dark Rift Undead now attack City Guards on sight.
  • Villagers and more NPCs now spawn in the City.
  • 12x Kyanite Crystals can now be rotated.
  • 4x Kyanite Rocks can now be rotated.
  • Neonyte Core now waterloggable.
  • Dark Rift Undead now spawn only in the lower parts of the city.
  • Reduced Deep Ocean level for optimisation.
  • Removed Faint Custom Sword Effect

Fixes:

  • Aeroplane Hitbox Not Solid Anymore
  • 12x Kyanite Crystals now have accurate particles.
  • 4x Kyanite Rocks now have accurate particles.
  • 6x Lifeless Shulkers now have accurate particles.
  • 7x Laboratory Floors now have accurate particles.
  • 11x Laboratory Walls now have accurate particles.
  • 3x Structural Blocks now have accurate particles.
  • 16x Laboratory Furniture Blocks now have accurate particles.
  • End Foliage now have accurate particles.
  • Dark Rift Undead attack&detection range fixed.
  • City Guard attack range&detection fixed.
  • Fixed NPC Stacking in the city. {Hopefully}
  • Glowshroom Leaves No Longer Spawns in Eastern Nyoldarria
  • Zleaves now spawn coloured red in Eastern Nyoldarria
  • Fixed Deep Ocean structure placement.

Optimisation:

  • 12x Kyanite Crystals no longer render as translucent.
  • 3x Lifeless Shulkers now render accurately.
  • 4x Laboratory Floors no longer render as translucent.
  • 2x Catwalks no longer render as translucent.
  • 3x Warning Signs no longer render as translucent.
  • Laboratory Ladder no longer renders as translucent.
  • Laboratory Calcite no longer renders as translucent.
  • Greatly improved code for shops.
  • Reduced Deep Ocean level for optimisation.
  • Watershroom now renders as Translucent.
  • Removed Unused Code
  • Rain Leaves now render as Cutout Mipped.
  • Optimised Armour Detection/Enchanting/Achievements

Hope you enjoy!

Added:

  • Dreadnought Researcher
  • Entity Diagnosis Tool

Changed:

  • Server Control Loot
  • Various Textures

Bug Fixes:

  • Server Control Dummy crashed the game on collision.
  • Server Control Dummy could be pushed.
  • Server Cubes would restore HP.
  • Server Control wouldn't clear the effects of all players on death.
  • Server Control wouldn't drop items and give the achievement to all players participating on death.

Other:

  • Official Soundtrack is out on Youtube!

Changes

  • Updated to 1.20.1
  • Geckolib Dependency no longer required
  • Potion Effects Visible Again
  • Fixed Kyanite Pickaxe
  • Removed Main Menu Logo
  • Concyderum Portal now ignites again after task completion
  • Removed unnecessary textures
  • GUIs Retextured
  • Other minor changes and fixes

////

If you come across any bugs, please let me know in the discord server. Hope you enjoy!

New Features

  • Maxwell NPC has it's own shop now, and is no longer linked to the blacksmith
  • Maxwell sells different flowers based on the time of day (server time)
  • Added a new Kyanite Pickaxe
  • Added pickaxe upgrades and batteries
  • Legacy Kyanite Pickaxe nerfed
  • Added new villager profession (gadgetmaker)
  • Changed a bunch of vanilla textures in the resource pack
  • Holding a clock will show server time
  • Items no longer given on world enter
  • Game rules will no longer be changed on world enter
  • End texture rework + End Skybox

Big Optimizations

  • Endertech City loading time greatly reduced
  • Endertech City loading should not crash the game on weaker systems/low RAM profiles anymore
  • Endertech City block usage optimized
  • FPS in Endertech City increased
  • Sky no longer renders inside the Frosthelm Dimension
  • Mod file size reduced by 35%
  • Removed unused assets and code, optimized code in certain areas

Bug Fixes

  • Vanilla fireworks should play sounds again
  • Incorrect variables fixed
  • Green fire would reset city generation
  • Green fire would despawn NPCs
  • Boss no longer despawns when anyone joins the world
  • Mushroom texture resolution changed from 1024 to 16
  • Minor bugs
  • Removed 1 dependency mod

Added:

  • Entity Diagnosis Tool
  • 6 Dimensional Eyes
  • 6 Portals (Can be used instead of the teleporters)
  • 5 New Songs + A lot of new Block Sounds
  • 3 New Player Animations (+New Dependency)

Bug Fixes:

  • Reorganised all the sound files in the mod
  • Armour wouldn't behave properly
  • Armour would disappear and duplicate
  • Fixed End Generation
  • End Scrambled Text doesn't send to all players anymore
  • End Music plays only once
  • Dreadnought Scientist Rifleman doesn't crash the game anymore
  • Electrostatic Field was made shorter when fighting S.erver C.ontrol
  • Ignited portals would reset in the city after a day
  • City Defender advancement now can be obtained by all the players on a server
  • Made Concyderum generation less wild and laggy
  • Water Dimension is now accessible
  • Fixed ABSOLUTELY horrible pathfinding in the End Laboratories
  • Night Vision effect on Camera fixed
  • OP is needed now to change gameplay settings
  • Diagnosis Tool and Cameras were stackable
  • Removed useless code

First uploaded version!

External resources



Project members

Roxanne

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID