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Endertech Infinity 3.0.0 Pre-3

Changelog

New Features

  • Maxwell NPC has it's own shop now, and is no longer linked to the blacksmith
  • Maxwell sells different flowers based on the time of day (server time)
  • Added a new Kyanite Pickaxe
  • Added pickaxe upgrades and batteries
  • Legacy Kyanite Pickaxe nerfed
  • Added new villager profession (gadgetmaker)
  • Changed a bunch of vanilla textures in the resource pack
  • Holding a clock will show server time
  • Items no longer given on world enter
  • Game rules will no longer be changed on world enter
  • End texture rework + End Skybox

Big Optimizations

  • Endertech City loading time greatly reduced
  • Endertech City loading should not crash the game on weaker systems/low RAM profiles anymore
  • Endertech City block usage optimized
  • FPS in Endertech City increased
  • Sky no longer renders inside the Frosthelm Dimension
  • Mod file size reduced by 35%
  • Removed unused assets and code, optimized code in certain areas

Bug Fixes

  • Vanilla fireworks should play sounds again
  • Incorrect variables fixed
  • Green fire would reset city generation
  • Green fire would despawn NPCs
  • Boss no longer despawns when anyone joins the world
  • Mushroom texture resolution changed from 1024 to 16
  • Minor bugs
  • Removed 1 dependency mod

Dependencies

Files

endertech-infinity.jar(62.75 MiB) Primary Download

External resources



Project members

Roxanne

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID