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  • added is_first_person_hand variable to detect then the model part being rendered is the first person player hand
  • added the player settings category in the model settings gui
    • added a setting to force custom player models to only apply to your own player and not others in multiplayer
    • added a setting to forcibly prevent all custom hand animations from playing in first person view
    • both are disabled by default
  • fixed the is_sneaking variable not working correctly, should now line up with all models that have a sneaking pose
  • added missing variables to the animation docs
  • fixed block entities, and some other edge cases, with texture overrides in the model not rendering at all

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Traben

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Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID