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Details
Licensed GPL-3.0-or-later
Published 3 years ago
Updated 2 months ago
All versions
21.14.1-mc1.21.1-neoforge
Release
21.14.1-mc1.21.1-neoforge8 months ago 1,659
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Added
- Added a client config to allow skipping the third-person front perspective when toggling the camera perspective (i.e., F5). #2205
- Improved arrow key navigation (
↑,↓,→,←) in the skill editor screen, including proper scrolling support. #2203 - [Controlify] Added native controller support for the skill editor screen and disabled virtual mouse behavior.
- An option that you can always activate the TPS perspective, which was only activated when aiming with ranged weapons.
- An option screen where you can set up the camera position in TPS perspective
- An auto-tracking functionality that aligns the player's look to the crosshair when aiming and striking entities.
- A new keybind that moves the camera freely while locking on any entity to search another target
- A lock-on snapping feature that cycles lock-on entities in the screen by snapping mouse left or right
- An auto-targeting functionality that searches a next target when the current lock-on entity is dead
- An option to toggle lock-on snapping and auto target
- An option to set the maximum distance that the player can focus on entities
- See the devlog here
- Epic Fight's TPS perspective will be automatically disabled when a conflicting mod, such as Shoulder Surfing Reloaded or Better Third Person, is detected to prevent issues.
- Explicit Shoulder Surfing compatibility with the new enhanced lock-on (credit Exopandora). #2258
Fixed
- Fixed a bug that allowed the player to replace the current skill slot even during cooldown.
- Fixed: The Shoulder Surfing compatibility module was not being registered, causing issues with its intended functionality.
- Fixed the mining crosshair not to show in vanilla mode
- Fixed the massive memory consume on loading the game caused by animation loads
- Disabled the
AzureLibandAzureLibArmorcompatibility modules for version3.X.Xand newer as a workaround to address breaking changes and prevent crashes. - Fixed the player kicked from a dedicated server when other players are equipping Adaptive Skin skill
Tested against:
- NeoForge: 21.1.215
- Minecraft: 1.21.1
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vu3NZ5Ma:x070gTVk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vu3NZ5Ma:x070gTVk"
}

