Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Introduction
do you ever get bored of normal weapons and don't want to add a new ore? well, fear not because Ethereal Enhanced Weaponry has got ya. This mod aims to make a new level to diamond and netherite (with a bonus weapon)! Enchancement is recomended as the weapons are developed with the balances of Enchancement (Without it the weapons might go outside the balance of vanilla minecraft).
Weapon Limitations
Now, some measures are in place to balance things out.
- if both Heretical and Divinity weapons are found inside your inventory they will not give any special abilities and will pester you in the chat to remove one.
Misc Items
Item | Stats | Crafting/ Material Cost |
---|---|---|
Holy Scrap | Does not burn in lava | 2 Quartz, 2 Glowstone, 1 Netherite Scrap |
Demonic Scrap | Does not burn in lava | 5 Netherite scrap, 2 Amethyst Clusters, 2 Crying Obsidian |
Crimson Obsidian | N/A | 8 Obsidian, 1 red nether brick -> 7 Crimson Obsidian |
Crying Crimson Obsidian | N/A | 8 crying obsidian, 1 red nether brick -> 7 Crying Crimson Obsidian |
Crystal of Divinity | Does not burn in lava | 4 Holy Scrap, 2 Quartz, 2 calcite, 1 End Crystal |
Crystal of Heretical | Does not burn in lava | 4 Demonic Scrap, 4 Crying Crimson Obsidian, 1 End Crystal |
Weapons
Divine Paladun
On Hit: Divine Smite
- When striking an enemy, if the target is a Monster entity, you deal an additional 2-4 holy damage (along with a display only thunder strike). On a successful Smite, you gain 1 Blessing
Passive: Holy Water
- Having Speed on you while not slowed transfers the Speed into 1 Blessing and Slowness (15sec slowness)
R-Click: Channel Divinity
- When you reach 3 Blessings and right click, everyone within a large area will be glowing, with - people in a small area getting night vision
- Using this also grants Resistance
- While under Channel Divinity, you are able to use Divine Smite on any mob that can be attacked (25% chance)
- Must be on the ground, not sprinting, and not swimming
Divinity Ultimate: Divine Blessing
- When you are not on the ground and have 5+ Blessings, you are able to spread your blessings, granting regen 2 for 6 seconds to anyone around you
- The range of the blessing is determined by how many blessings you have
- At 10 Blessings (Max), Regen lasts an additional second
- People (including you) who have been blessed will receive the Divine Blessing effect.
- Divine Blessing protects you from wither, poison, and Eternal Flame
Heretical Inferno
On Hit: Volcanic
- As soon as you attack an entity, grants the user the Volcanic effect
- While under volcanic, you are constantly on fire
- During Volcanic, you will be granted Strength
- Attacking again after Volcanic has ended allows Strength to stack up to 3
- Fire Res will be confiscated upon activation, with you being able to regain it after the timer is up (copies duration)
R-Click: Ashen Wrath
- The user sacrifices 4 hearts instantly upon right click (true damage)
- In return, they gain Ashen Wrath for 15 seconds:
- All your melee attacks burn Shields. (Does not affect Netherite Shields)
- Each hit deals +2 fire damage (partial true damage).
- However, if you don’t attack within 3 seconds, you take 2 fire damage instead.
- Double Ashen Wrath doubles the amount of fire damage that you inflicted and get inflicted via Ashen Wrath
Heretical Ultimate: Eternal Flame
- Once you reach Strength three, you are able to Give the Eternal Flame to every Entity within a 15 block radius, including you
- Eternal Flame keeps you on fire until it is up
- While on fire, anything you use as an attack will set the target on fire (Wardenspine flame go brrr)
- Jumping in water boils the water
- If you are in rain, the block above you will turn into basalt
- Duration is 15 seconds
Q&A
Q: When will you update/backport the mod to 1.x.x
A: I am not going to backport this mod, and updating the mod to other versions is something that I am not going to take requests on, the versions that I update them to are the versions that will be avalible, once I update this mod to a new version, all updates will no longer happen for that version unless it was a planned to be. (E.E.W. was planned to be reverted back to 1.19.2)
Q: Can I include this in my modpack
A: Yes, just make sure to credit me on the modrinth page
Q: How can I contact you if I need something removed from the mod?
A: If you are the rightful owner of content used in this mod and believe it should be removed, please contact me on discord or at neptunite.horizons@gmail.com with proof of ownership and a clear reason for the request. (Example: You are the owner of Charter and the Gilded Contract is way too simular to the Contract that you made. Write me an email or contact me via discord.)
Q: I don’t like how the mod plays. Can I ask for a rework?
A: The mod is designed with a specific vision in mind. If it doesn't fit your playstyle, you are welcome to modify it for personal use or suggest changes in my discord, but I am not obligated to implement every request. Additionally, if you are wanting a specific item removed from my mod, you can do so via Item Obliterator, and if you want chaos(Enchancement) to not apply an effect after the item is removed, there is a tag inside of enchancement that has a list of effects that cannot be granted by chaos(Exampe: Hero of the Village), just use a datapack that replaces that tag list.
Q: Where is the 2.x.x documentation and the 1.x.x documentation?
_A: Check the Changelogs, the old ones are over there.