- Show a message when the user right clicks while on the ground
- Improved tooltips on Blueprints
- Improved various other item tooltips
- Added "photo" item which can be found in world to provide hints about gameplay
- Added Ref Dealer to all biome villages
- Added "hint shacks" to all biome villages
- Indicate "secondary output" chance in JEI recipe UI
- Added "ancient" ref table which can spawn with a recipe inside and is broken into ingredients
Features:
- Tweak difficulty of trades
- Add recipes for mixing paint
- Added "poor blueprints" that can be used to cheaply (but tediously) duplicate blueprints
- Made blueprint combinations more fruitful
- Tweaked flight agility to make stats more relevant
- Adjusted villager trades to be more appropriate for their levels
- Fixed bug where glider was achieving lift
- Added "flipped" recipes for a lot of things
- Made shift-clicking "smart" in ref table and sanding machine
- Added "blueprint folder" item (allows blueprints to "stack" in inventory)
Bug Fixes:
- "Noisy tech item" sound should only play if tech item is part of recipe
- Advanced blueprints no longer stack
- Better enforcement of "glide board should not lift"
- Fixed board deployments de-sync with server causing "failure to launch"
Chores:
- Cleaned up board deployment code
Features:
- Tweak difficulty of trades
- Add recipes for mixing paint
- Added "poor blueprints" that can be used to cheaply (but tediously) duplicate blueprints
- Made blueprint combinations more fruitful
- Tweaked flight agility to make stats more relevant
- Adjusted villager trades to be more appropriate for their levels
- Fixed bug where glider was achieving lift
- Added "flipped" recipes for a lot of things
- Made shift-clicking "smart" in ref table and sanding machine
- Added "blueprint folder" item (allows blueprints to "stack" in inventory)
Bug Fixes:
- "Noisy tech item" sound should only play if tech item is part of recipe
- Advanced blueprints no longer stack
This release includes:
Features:
- The "elite" ref board can now be crafted, along with all its ingredients. (#27)
- This board weighs a lot less than its standard counterpart, so it handles better and has a lot more lift potential.
- Non-entity trapar wave generation and physics. This is intended improve performance. (#45)
- More abundant wave generation in ravines and on cliff edges
- Improvements to wave rendering
- Improvements to board flight dynamics
- A new type of villager that deals items related to this mod
- Their job block is the "Sanding Machine"
- They also have a building that spawns in plains villages
- Crafted and looted blueprints now have random stats
- Wave generation can now be controlled via config to have more or less waves per chunk (doesn't affect ravines)
- More burnable materials can be used to fuel the Ref Table
- Improvements to board rendering in the first person view
- The Ref Table now has a recipe for crafting slabs (#44)
Fixes:
- Glide board no longer gets lifted by trapar waves
- Ref table and sanding machines no longer disappear when destroyed (#51)
- Wheel is no longer rendered in a black color when the board has no wheel
Work In Progress:
- Instruction photos - "clues" you can discover in the world that teach you how to use the mod