What's Changed
- Use new parser API stuff from Tesseract by
@Swedz
in #53 - changing casing to hull to make it more clear on the item needed by
@Kazuhiko
-Gushiken in #55 - Follow changes in MI's API by
@Swedz
in #66 - Mystical Agriculture Compatibility with Farmer by
@Combatcat420
in #64 - Allow vertical orientations for the Machine Chainer by
@Swedz
in #51 - Fix #62: Steam Chainsaw does not consume water by
@Swedz
in #67 - Fix #61: Exception loading blockstates for fluids by
@Swedz
in #68 - Fix #60: Add farmer voidable tag to Roots Classic berries by
@Swedz
in #69 - Fix #58: Redstone spams prevented rebuilding links more than once in the same tick by
@Swedz
in #71 - Fix #70: Crash with not copied item stacks being saved in Machine Config Card by
@Swedz
in #72 - Support Kelp in the Farmer by
@Swedz
in #73 - Support overdrive module in machine config card by
@Swedz
in #74 - Nerf machine chainer recipe by
@Swedz
in #75
- Fix farmer crash when using fertilizer
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.1.5+1.20.4...1.1.6+1.20.4
What's Changed
- Fix #44: Curios version range is invalid for curios compat layer by
@Swedz
in #45
What's Changed
- Add Large Configurable Chest by
@Swedz
in #22 - Use New Tesseract Behavior API by
@Swedz
in #24 - Allow machine chainer to link to tagged blocks (such as barrels) by
@Swedz
in #28 - Update electric machines to allow for overdrive module by
@Swedz
in #29 - Auto extract for Machine Chainer by
@Swedz
in #32 - Allow Redstone Control Module to be used in Machine Chainer by
@Swedz
in #33 - Accessories & off hand support for Wireless Charging Station by
@Swedz
in #34 - Add tooltips to Wireless Charging Stations by
@Swedz
in #35 - Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed by
@Swedz
in #36 - Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls by
@Swedz
in #42 - Curios support for Wireless Charging Station by
@Swedz
in #41 - Add Nano Leggings speed ability by
@Swedz
in #39 - Update tesseract to use proxy refactor by
@Swedz
in #43
- Update to 1.21.1
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.8.0-beta-1.21...1.9.0-beta-1.21.1
- New versioning schema
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.2+1.21...1.8.0-beta-1.21
- Fix directional output with Solar Panels
- Buff Composter recipes
- Add tooltip to Ultimate Laser Drill to show it is also dyeable
- Add 3x3 option for Electric Drill and Ultimate Laser Drill
- Add block recipes for Alloy Smelter
- Various parity changes to match upcoming MI release
- Machine Chainer internal rework (fixes #15)
- Added in world rendering for the Machine Chainer when holding a valid machine or a wrench (two different renders)
- Config option for the machine link limit for Machine Chainers
- Use proper hatch casing for Large Steam Furnace
- Fix crash with Machine Config Card when used on machines with no locked slots
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.1+1.21...1.7.2+1.21
- Fix startup mixin crash
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.0+1.21...1.7.1+1.21
- Update MI & Tesseract
- Electric Tool Improvements
- Add tool speed setting
- Ultimate Laser Drill is now dyeable
- Farmer Improvements
- Allow farmer to void drops (uses tags) like saplings and sticks
- Use tags for farmer dirt blocks
- Add support for nether wart in the farmer
- Nano Suit!
- Dyeable and trimmable electric armor with abilities
- Helmet gives night vision
- Chestplate can be combined with the Gravichestplate from MI
- Fix log spam from Brewery
- Use datagen for recipes instead of manual jsons
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.6.0+1.21...1.7.0+1.21
- Machine config card now copies electric machine panel items (upgrades, redstone control module, casing).
- Machine config card can be held in off-hand while placing machines to automatically apply settings.
- Add and improve various tooltips:
- Machine config card and steam chainsaw now show proper keybinds.
- Brewery now has information on how it works.
- Added dust tags to granite dust.
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.8+1.21...1.6.0+1.21
- Correct solar boiler tooltip to say you can use axes to reset calcification
- Add tooltip to the farmer to make it clearer on how it works
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.7+1.21...1.5.8+1.21
- Fix crash with wireless charger charging items that say they received negative energy
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.6+1.21...1.5.7+1.21
- Fix solar boilers not auto extracting their steam to adjacent inventories
- Add using axes (or chainsaws) to de-calcify solar boilers
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.5+1.21...1.5.6+1.21
- Update to MI 2.2.17-beta
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.4+1.21...1.5.5+1.21
- Fix lag with harvesting when farmer output is full
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.3+1.21...1.5.4+1.21
- Fix steam chainsaw saving invalid nbt
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.2+1.21...1.5.3+1.21
- Include Blazing Essence language entries
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.1+1.21...1.5.2+1.21
- Fix #10: Farmer multiblock doesn't plant saplings
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.0+1.21...1.5.1+1.21