🛠️ Patch Notes – Release 0.0.7 Extended Tools and Ores continues to evolve, and this update marks another major step toward creating a deeper, more rewarding survival experience. As a solo-developed project, each patch is shaped not just by vision, but by community feedback — so your thoughts are more than welcome.
This version introduces important balancing changes, key fixes, and one of the most exciting features so far: armor set effects.
🌟 NEW: Full Armor Set Effects Wearing a full set of specific armors will now grant passive effects to the player — adding a strategic layer to your gear choices. These effects range from utility buffs to potential combat enhancements, rewarding those who commit to a full set with tangible in-game advantages.
This is just the first step in our vision of unique gear identities. Future updates will expand on this system, introducing specialized armor roles, synergy with tools, and rare crafting materials that further empower your build style.
✅ Other Additions & Improvements 🛡️ Aluminum Armor Equip Sound Added The missing equip sound has been implemented for the Aluminum set, improving immersion and polish.
⚖️ Armor Rebalancing All existing armors have been rebalanced to better align with vanilla standards, ensuring fair progression without overwhelming early-game experience.
🛠️ Bug Fixes 🪓 Tool Speed Restored Fixed a major issue causing pickaxes, axes, and shovels to function at abnormally slow speeds. Tools now operate with their intended efficiency.
📦 Vaulted Content Several tools and armors (including some enhanced versions) have been temporarily vaulted to reduce clutter and streamline gameplay. This is part of a long-term effort to make each item feel meaningful and well-integrated. ➤ Vaulted items are not removed forever — many will return in future updates with reworks or added mechanics.
🧪 The Journey Continues This mod is still in early development, and your feedback helps shape every decision. Future updates will bring more materials, advanced refining systems, and deeper integration of gear-based progression.
Whether you’re here for the fantasy, the mechanics, or the grind — thank you for being part of the journey.
🛠️ Beta 0.0.6 – Balancing & Refinement Update
This update focuses on refining gameplay balance, improving visibility, and preparing the foundation for future features. Here’s what’s new:
🔵 Cobalt now spawns less frequently, increasing its value and rarity.
🔷 Mythril is now slightly more common—expect to find about one vein per chunk.
⚙️ Tungsten and Deepslate Tungsten Ores have been visually improved to stand out better underground.
🧱 Tungsten, Aquamarine, and Titanium Ores (including their Deepslate variants) now have increased spawn rates for a more consistent mining experience.
🔥 Molten Steel has been introduced as part of a more advanced refining chain.
🛡️ All Steel Ingot recipes have been completely reworked for better progression balance.
⚔️ All sword stats have been rebalanced to feel more in line with vanilla weapon dynamics.
📦 The Aquamarine, Cobalt, Tin, Pearl, and Steel swords have been vaulted as part of upcoming features. (You may have them already crafted if you just update the mod version but they are no longer craftable)
This patch brings a smoother, more enjoyable experience while setting the stage for deeper progression systems and refined item tiers. Thank you for your continued support—your feedback keeps shaping the mod's future!
🌟 Extended Tools and Ores - Release 0.0.5 Patch Notes 🌟
We're excited to share the next step in the evolution of Extended Tools and Ores with our first Release! This update brings even more depth to your crafting and exploration journey, with new materials, fixes, and recipes to discover.
🔧 What's New:
🔥 You can now melt various materials, unlocking new crafting possibilities. 🛡️ Introduced Steel variants for multiple tools and armor pieces, complete with crafting recipes. 💎 Added a brand new material: Obsidian Shard, along with its crafting recipe. 🧪 New crafting recipes for key items including Infused Ingot, Enhanced Ingot, Unobtainium Ore, Compact Amethyst, Refined Copper, and Obsidian Shard. ⚔️ Completed crafting support for all missing armors, swords, pickaxes, shovels, and hoes. 🐞 Bug Fixes & Improvements: 🪨 Fixed a bug where ores wouldn’t spawn in Deepslate layers. 🧬 Added a unique recipe combining Phosphorous and Sulfur. 💥 Fixed the Diamond Steel Chestplate recipe to ensure proper crafting. 🛠️ Added crafting recipes for Enhanced Armors, rounding out the progression system.
This is the most feature-rich version yet, but keep in mind it’s still a work in progress. Your feedback is incredibly valuable—help shape the future of the mod by joining the community and sharing your thoughts! 💬✨
Patch Notes - Beta 0.0.4 This update marks the first playable version of Extended Tools and Ores! While the core mechanics are now in place, please keep in mind that this is an early beta build, and bugs or balancing issues may still be present. Your feedback is highly appreciated as we continue refining the mod!
Changes & Additions: Deepslate Pearl Ore texture has been reworked to match its normal ore counterpart.
All tools and weapons (swords, pickaxes, axes, shovels, hoes, and greatswords) have been added with their respective stats.
Creative inventory tabs have been updated to reflect the new mod name.
Raw Tungsten item texture has been modified.
Introduced Enhanced Diamond and Emerald for future crafting mechanics.
Corrected armor stats for Mythril, Unobtainium, and Aluminum sets.
Mythril Ingot smelting recipe now yields 3 Mythril Dust instead of 1.
All remaining armor sets have been added.
Ore generation values have been implemented for both normal and deepslate variants.
Uncrafting recipes for mineral blocks have been added.
Smelting recipes for all raw ores are now available.
Aluminum Ingot has been properly added.
Crafting recipes for most tools, weapons, and armor have been implemented.
Mineral block crafting recipes are now functional.
As this is an early version, further improvements, optimizations, and new content will be coming soon. Thank you for testing the mod, and feel free to report any issues or suggest new features!
Extended Tools and Ores - First Preview Version
This is the first preview release of the mod, not a playable version. It serves as a showcase of the progress so far and gives a glimpse of what the mod will become. Many features are still missing or incomplete, and development is ongoing. Feedback and suggestions are welcome as the project evolves!