- Fixed a bug that occurs when the speed of the client is different from the speed of the other by sending the speed value of the client to the server.
- The packet for this is applied only when the player is flying with the elytra, so if the player is not flying with the elytra, the motion packet sent is ignored by the server.
Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
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Creators
Details
Licensed GPL-3.0-only
Published 2 months ago
Updated 3 weeks ago