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Details
0.1.2
Compatibility
Changes
All enchantments are now data driven and configurable via datapack. Old configuration datapack will no longer work, a new version is attached below. Small tweaks to some values and simplification of specific formulas to accommodate this. Experimental enchantments have been completely removed.
Bugfixes: Enchantments can still be applied after being disabled Lifesteal only heals on kill Ace damage boost not applied to arrows or tridents. Game-crashing bug while spectating as entities.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZKzmTiEt:QnbYSjrF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZKzmTiEt:QnbYSjrF"
}

