1.0.4
Compatibility
Required content
Changes
I made a SUPER COOL LOGO for the mod, and it's not just for show: it's rendered with the mod's own dome code, so it's pretty much exactly what you'll see in-game. Here:
What's new in 1.0.4
- The dome finally has a proper tip. Its lines used to run all the way back to the middle of your character like bike spokes; now they meet at the front of the dome, just like in the logo.
- The mod has an icon now, so it looks a lot nicer in Mod Menu.
Tip: the logo uses the Both render mode. The default is Wireframe, so switch Render Mode to Both in the Mod Menu settings if you want it to look like this.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oV30qbbc:q60OES5Z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oV30qbbc:q60OES5Z"
}


