- Bump version (modmuss50)
- Improve fix for packet order (#4897) (modmuss)
- Add
ScreenEvents.AfterBackground
event (#4880) (Fuzss) - Provide a way to get existing spawn entries in
SpawnSettingsContext
(#4884) (Fuzss) - Fix custom play payload packets not being handled on the correct thread. (#4896) (modmuss)
- Fix missing mutable annotation in GameRuleRpcDispatcherTypedRuleMixin (modmuss50)
- 1.21.9 (modmuss50)
- Bump version (modmuss50)
- Add
ScreenEvents.AfterBackground
event (#4880) (Fuzss) - Provide a way to get existing spawn entries in
SpawnSettingsContext
(#4884) (Fuzss) - Fix Datagen API's FMJ and build.gradle not correctly declaring dependencies (#4861) (PepperCode1)
- Bump version (modmuss50)
- Bump version (modmuss50)
- Bump version (modmuss50)
- Flatten bundle packets (#4845) (Patbox)
- Add checkstyle rule to disallow @Debug annotation usage (#4839) (Copilot, copilot-swe-agent[bot], modmuss50)
- 1.21.9-rc1 (modmuss50)
- Bump version (modmuss50)
- Deprecate
EntityRendererRegistry
in favor of directly usingEntityRendererFactories#register
(#4857) (Spino, modmuss50) - Add
FabricRenderState
(#4847) (EightSidedSquare, modmuss50) - Migrate FluidVariantRenderTest to new HUD API, and restore previous intended display logic. (modmuss50)
- 1.21.9-pre3 (modmuss50)
- Fix Datagen API's FMJ and build.gradle not correctly declaring dependencies (#4861) (PepperCode1)
- Add ParticleRendererRegistry (#4854) (modmuss)
- Remove
WorldRenderEvents
andDimensionRenderingRegistry
(#4875) (PepperCode1, modmuss50) - Make GuiRendererNonQuadsTest more intential looking (AKA, I tried to draw a hexagon, but rendering.exe failed to launch and caused a blue screen of death) (#4876) (cputnam-a11y, cputnam-a11y)
- Remove InventoryScreenMixin and fix BannerGuiElementRenderer (#4874) (PepperCode1)
- Add support for Fabric gamerule types in MSMP. (#4871) (modmuss)
- 1.21.9 porting fixes (#4872) (apple502j)
- Finish porting Block FRAPI (#4873) (PepperCode1)
- Bump version (modmuss50)
- Deprecate
EntityRendererRegistry
in favor of directly usingEntityRendererFactories#register
(#4857) (Spino, modmuss50) - Add
FabricRenderState
(#4847) (EightSidedSquare, modmuss50) - Migrate FluidVariantRenderTest to new HUD API, and restore previous intended display logic. (modmuss50)
- 1.21.9-pre3 (modmuss50)
- Fix Datagen API's FMJ and build.gradle not correctly declaring dependencies (#4861) (PepperCode1)
- Add ParticleRendererRegistry (#4854) (modmuss)
- Remove
WorldRenderEvents
andDimensionRenderingRegistry
(#4875) (PepperCode1, modmuss50) - Make GuiRendererNonQuadsTest more intential looking (AKA, I tried to draw a hexagon, but rendering.exe failed to launch and caused a blue screen of death) (#4876) (cputnam-a11y, cputnam-a11y)
- Remove InventoryScreenMixin and fix BannerGuiElementRenderer (#4874) (PepperCode1)
- Add support for Fabric gamerule types in MSMP. (#4871) (modmuss)
- 1.21.9 porting fixes (#4872) (apple502j)
- Finish porting Block FRAPI (#4873) (PepperCode1)
- Bump version (modmuss50)
- Make utility methods of EnchantmentHelper and Enchantment public. (#4819) (Patbox, Juuz)
- Allow for more flexible / configurable stripping behaviour. (#4829) (Patbox)
- Fix possible crash when upgrading worlds. (#4836) (modmuss)
- Partly fix client tests (#4785) (modmuss, Kevinthegreat)
- No longer specify
remap
in any Mixins (#4833) (modmuss) - Disallow
assert
as it leads to inconsistent behaviour. (#4834) (modmuss, Juuz) - Remove
ArmorKnockbackResistanceTest
as its not testing anything. (#4835) (modmuss)