Fabricae Ex Nihilo

Fabricae Ex Nihilo

Mod

Fabricate From Nothing

Client and server TechnologyUtility

7,850 downloads
28 followers
Created2 years ago
Updated9 months ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter loader...
Filter versions...
Filter channels...
  • Fix mixin extras breaking in prod
  • Fix fluid_above barrel recipe condition
  • Add custom recipe tree icons
  • Make compost result display as chance for better experience
  • Improve salt collecting code and add option to disable it
  • Rework config internals to use ConfigToolkit
  • Add YACL config screen with descriptions for all options.
  • Fix recipe serialization not working on dedicated servers
  • Make barrel recipe abort if connections change
  • Make rei compat code slightly more safe
  • Add EMI compat
  • Fix lighting on REI entities
  • Add recipes for mangrove blocks
  • Increase leaking chance so that it actually happens and fix leak placement
  • Update to 1.20
    • New wood types
  • Fix fluids being very broken (still somewhat broken)
  • Fix wardens despawning immediately
  • Rework how the barrel works:
    • Barrel modes have been replaced by states
    • All barrel recipe types except for milking have been merged
  • Almost all resources have been moved to datagen
  • Fix many minor bugs
  • Api methods now return the created instance, this allows for direct field access
  • Make creative tab order for blocks consistent
  • Add minable tags to all blocks, allowing them to be broken faster with proper tools
  • Fix crucibles accepting input when part of it would be destroyed
  • Fix crucible heat not updating in certain situations
  • Make removing mesh from sieve require sneaking to avoid accidentally removing one
  • Alchemy recipes now require a full barrel like intended
  • Barrels now have fill and empty sounds for fluids
  • Fix crucibles accepting input when part of it would be destroyed
  • Fix crucible heat not updating in certain situations
  • Make removing mesh from sieve require sneaking to avoid accidentally removing one
  • Alchemy recipes now require a full barrel like intended
  • Barrels now have fill and empty sounds for fluids
  • Support block states in block ingredients
  • Updated to 1.19.3
  • Fix crash with milk
  • Fixed crash with milk
  • Fixed crook deleting blocks
  • Fixed witchwater entity recipes breaking on dedicated servers
  • Updated compat sieve recipes to new format
  • Fixed some issues with Mythic Metal recipes
  • Fixed crooks voiding blocks

This version is for now only available for 1.19.2 as I don't see a reason to backport these changes. A 1.18 version may be released at some point if we have a reason to.

  • Added KubeJS 6 support
  • Clean up recipes (changes format of some)
  • (Internal) Start generating data automatically
  • Added Mythic Metals compat
  • Added recipes for melon and pumpkin seeds
  • (Potentially) fixed issue with Sieve recipes displaying different percentages in REI
  • Made barrels collect water during rain
  • Fixed soul soil recipe
  • Fixed witchwater disappearing from barrels and recipes getting mixed up
  • Added recipes for mangrove propagules
  • Added witch water warden recipe
  • Fixed deepslate pebble recipe
  • Added entity rendering for WitchWater bathing recipe display
  • Made most fluids transparent
  • Updated fluid textures
  • Added overlay textures to fluids
  • Fixed random weighted list logic (fixes granite not appearing from lava+witchwater)
  • Removed dye hammering recipes (wool, concrete, etc)
  • Fixed crash when starting the game when default system language wasn't english
  • Fixed deepslate pebble recipe
  • Added entity rendering for WitchWater bathing recipe display
  • Made most fluids transparent
  • Updated fluid textures
  • Added overlay textures to fluids
  • Fixed random weighted list logic (fixes granite not appearing from lava+witchwater)
  • Removed dye hammering recipes (wool, concrete, etc)
  • Fixed crash when starting the game when default system language wasn't english
  • Fixed multiplayer crash with REI installed
  • Fixed witchwater + lava recipes
  • Fixed broken barrel fluid combination recipe (water+lava, obsidian)
  • Increased iron drop chance
  • Increased pebble drop chance from sifting
  • Made some pebbles only obtainable from flint mesh or higher (instead of string)
  • Changed pebble to stone recipes to be 2x2 instead of 3x3
  • Fixed end cake recipe
  • Fixed witchwater + lava recipes
  • Fixed broken barrel fluid combination recipe (water+lava, obsidian)
  • Increased iron drop chance
  • Increased pebble drop chance from sifting
  • Made some pebbles only obtainable from flint mesh or higher (instead of string)
  • Changed pebble to stone recipes to be 2x2 instead of 3x3
  • Fixed end cake recipe
  • Re-added end cakes
  • Fireproof crucibles should no longer require heat for recipes that don't need it
  • Decreased string drops from non-crooked infested leaves to 10%
  • Decreased string drop chance from infested leaves (from 2-5 drops to 0-2 drops)
  • Fixed silkworms not dropping from sifting leaves
  • Improved REI sieve recipe tooltips
  • Added infested progress to HUD plugins (WTHIT, megane, TOP, jade)

External resources



Project members

LordDeatHunter

Owner

MattiDragon

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID