Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
📋 NOTE FOR QUILT USERS:
Although the mod SHOULD work on Quilt even above versions 1.20.1
, be aware that there might be unexpected bugs due to the fact that QFAPI (Quilted Fabric API) is still in alpha on Minecraft versions higher than 1.20.1
.
❓ What is this?
With this mod, you will be able to dash across your world using 5 different items! And also, if you are a developer, you may use this mod as an API
to integrate dashing into your project!
This fork is created as a way to continue using this mod in future Minecraft versions, I am NOT the original creator, the dashing code was made by Emafire003: Modrinth / Github.
✨ Items
To perform a dash with this mod, you will need to find some treasure first! A Dash Globe
to be precise, and it can be found inside treasure chests from Ancient cities, Mineshafts and such!
Once you obtain the Dash Globe
, you may craft the actual Dashers.
You can dash by right clicking the Dasher item. TIP: Jump while dashing to get a bigger boost!
Whenever one of these gets activated, you will hear a dash sound effect, and (maybe?) see some particles!
🔆 Config & gamerule
To have a stronger dash, you can use the dashMultiplier
gamerule. This value will be multiplied by the default value of the items.
If you use Mod menu, which I greatly recommend, you can configure the mod directly in-game, without the need to edit the config file.
🔨 Setup
🎮 Users
Download the mod from Modrinth
and drop it into your mods folder with Fabric API
or Quilted Fabric API
, depending on your modloader!
👨💻👩💻 Developers
I am currently in the process of making an API-only version of this mod.
If you want to use the API
module of the mod, add it in your build.gradle, using Modrinth
's repo, like this:
repositories {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
}
dependencies {
modImplementation "maven.modrinth:fabridash-resurrected:<version>"
}
Once you've got the mod implemented into you project, you will simply need to call FabridashResurrected.dash(Entity entity, float power, int direction);
The entity
is the entity that will perform the dash, the power
is how far it will go and the direction
works like this:
Value | Behavior |
---|---|
0 |
Dash will go forwards. |
1 |
Dash will go to the right. |
2 |
Dash will go backwards. |
3 |
Dash will go to the left. |
Any other value |
The value is going to be ignored. Dash will go forwards. |
And that's it.
You could even extract the API
module and use it as is, but remember to register the client dash packet receiver!
📜 License
This mod is available under the MIT license
, however, it would be greatly appreciated to credit me (xylsuu) and Emafire003 if you'll use it somewhere.