Farming for Blockheads

Farming for Blockheads

Mod

Adds a seed market with a search bar and a scrolling grid, and more farming utilities.

Client and server FoodUtility

45.5k downloads
59 followers
Created2 years ago
Updated4 months ago

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  • Added new ways of defining Market Presets, Market Categories and Market Items
    • See here for documentation and here for an automatic migration tool.
  • Payments can now be defined as tags, optionally with a custom label
  • Markets are now two-blocks high (instead of a single block occupying the space of two), which should resolve lighting issues with shaders and puts it more in line with Minecraft in general
  • Fixed JEI not populating until joining a singleplayer world
  • Removed old ways of defining Market Groups, Market Categories and Market Items
  • Removed IMC API
  • Removed some API methods as market items are now defined using Vanilla's recipe system
  • Updated to Minecraft 1.20.4
  • Fixed feeding trough previously only feeding animals when at least 3 are present (2 for breeding and one just watching)
  • Updated German Translation (by Wizqok)
  • Updated to Minecraft 1.20.2
  • Added missing seeds to Pam's Harvestcraft compatibility
  • Fixed a dupe bug related to some special crops
  • Added Japanese Translation (by ALFEECLARE)
  • Added missing seeds to Pam's Harvestcraft compatibility
  • Fixed Biomes O' Plenty compatibility
  • Fixed a dupe bug related to some special crops
  • Added Japanese Translation (by ALFEECLARE)
  • Fixed config failing to load merchantNames
  • Updated Oh The Biomes You'll Go support (by LiskoSlayer63)
  • Updated to Minecraft 1.20
  • Added EMI support (by Lgmrszd)
  • Made JEI support work on Fabric too (by Lgmrszd)
  • Enabled treatMerchantsLikeBabies option by default
  • Fixed Oh The Biomes You'll Go support
  • Updated Biomes O' Plenty support
  • Fixed IMC API registrations being ignored
  • Added auto-fill of market payment slot when an entry is selected #162 BlayTheNinth 3 minutes ago
  • Added support for custom merchant textures by merchant name via resource packs (e.g. merchant_emerald_muncher.png)
  • Added option to treat merchants like babies to prevent exploits e.g. for infinite blood
  • Added EMI exclusion areas for market screen filter buttons (by Abbie)
  • Added Azalea, Flowering Azalea, and Mangrove Propagule to market
  • Added Oh The Biomes You'll Go items to market (by DedicatedMedic)
  • Fixed IMC API registrations being ignored
  • Added auto-fill of market payment slot when an entry is selected #162 BlayTheNinth 3 minutes ago
  • Added support for custom merchant textures by merchant name via resource packs (e.g. merchant_emerald_muncher.png)
  • Added option to treat merchants like babies to prevent exploits e.g. for infinite blood
  • Added EMI exclusion areas for market screen filter buttons (by Abbie)

External resources



Project members

BlayTheNinth

Owner


Technical information

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