FateUBW 1.2.0
- Removed truce system and replaced it with a team system
- Players can create teams with other players
- Teams can create alliances with each others
- Servants will not attack allied players/servants
- Rewrite datapack entity properties
- Some entity config values (e.g. mob health) moved to datapack
- Rewrote some combat handling such as projectile blocking to be more generic
- Add combat and passive health regen (attribute)
- Combat regen gets applied in combat, passive otherwise
- Rewrote the grailwar system
- Instead of triggered by players a grailwar now happens based on time since the last one passed
- Servants in a grailwar do not drop loot now
- Update mana bar and config
- Remove command control item for the gui and replace with simple shift right click on servant action
- Add resummmon and servant loot drop entry to grail loot
- Various servant related configs are moved to datapack
- Reduced default deaths for heracles 3 -> 2. Also configurable now
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md
FateUBW 1.1.2
- Updated ai for:
- Heracles, Sasaki, Diarmuid, Medea
- Updated item/block texture resolution now to all use 16x16
- Changed katana id to monohoshi_zao
- Fix bow being stackable
- Updated some servant stats
- Updated Hassan to have a backstab movement
- Fix some damage sources tags
- Remove all chalk block states and replace it with a pure rendering solution
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md
FateUBW 1.1.1
- Updated ai for:
- iskander, lancelot, medusa, hassan
- Updated and fixed some textures
- Adjusted attack range for some attacks
- Update attributes of servants
- Update stats of various items
- Add a ranged attack for gilles
- Add magic attack attribute. Only few servants make use of that
- Updated various translation stuff
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md
FateUBW 1.1.0
- Start of combat update. Other servants will follow
- Updated artoria, gilgamesh, emiya, cuchulainn, gilles (missing nobel phantasm)
- Rest will follow
- Update dependencies
- Update pegasus model
- Changed ids of various things like items
- Add corruption render layer to lancelot items
- Updated gate of babylon and babylon weapons rendering
- Rewrite how servants and players are handled in grailwar which should fix missing servants
- Its possible now (e.g. via spawn egg) to spawn an owned servant without joining a grailwar
They need a command seal item to be controlled in that case.
- Its possible now (e.g. via spawn egg) to spawn an owned servant without joining a grailwar
- Rewrite grail loot to use codecs
- Add command spell command
/fate command_spell
to give/take command spells - Add ui for spawnegg. Replacing the need to rename a spawnegg
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md
FateUBW 1.0.3
- Forge: Fixing problems with capability loading on player clone
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md