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Licensed ARR
Published 3 years ago
Updated last month
All versions
1.21.1-2.1.0-beta-fabric
Beta
fateubw-1.21.1-2.1.0-beta-fabric.jarlast year 56
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
FateUBW 2.1.0-beta
- Larger weapon now have an inventory texture variant to not look too small in guis
- Fix gilles monster able to retaliate on owner
- Add config to change damage reduction for:
- Armor (servants only)
- Projectile Protection
- Magic Protection
- Adjusted servant stats
- Updated animations/attacks. Most have a bit longer of a windup now
- Artoria:
- Stab attack now hits multiple times
- Most attacks always have a follow-up attack
- Excalibur now hits multiple times (you should prob update its damage in the config. default now 15)
- Cu chulainn:
- Added slash trail
- Added a stab attack combo
- Gáe Bolg has very strong homing now.
- Gáe Bolg does additional 10% percentage damage based on targets current health
- Diarmuid:
- Left spear now attacks first (won't really change much combat wise)
- Now immune when unsealing his weapons
- When in unsealed form gae dearg has partial armor piercing
- Emiya:
- Add triple shot attack
- Arrows ignore i-frames
- Arrow barrage damage reduced and spread increased to balance above
- Now immune when using caladbolg
- Gilgamesh:
- Reduces his melee attacks, focuses more on ranged now
- Melee attacks deal increased knockback
- Stab now hits twice
- Has a chance to guard with EA dealing damage and knockback now
- EA now hits multiple times (you should prob update its damage in the config. default now 15)
- Gilles:
- Some monster can use ranged attacks now
- Can summon a tentacle slamming into target now
- Hassan:
- Added slash trail
- Increase clone stats
- Clone count: 5 -> 4
For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.21.1/Changelog.md
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:q021y7rs:gGm5WvUD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:q021y7rs:gGm5WvUD"
}

