Bug Fixes
- Optifine capes for Player Disguise is broken again in 1.21.5
- Entities displayed in toasts are not facing the correct direction
Other
- Improved Mod/Resource Pack compatibility
- Mainly, for 3D Skin Layers, and Fresh Moves, Fresh Animations resource pack (When using EMF)
- Tweaked some visuals
- Removed debug messages that are not needed
- Toasts no longer come with a fade-in/fade-out effect.
New Feature
- Added some FeatherMorph server features support for singleplayer
- Currently includes disguise and action feature
- Technically, you can play with your friends, but they will need to install FMC as well, also some features are not there yet to support multiplayer
Bug Fixes
- HUD elements still rendering when HUD is hidden by @BeanFeed in https://github.com/NiFeather/FeatherMorphClient/pull/4
- Arm models sometimes don't render correct
- The Beam for Ender Dragon disguise does not render
Other
- Tweaked some behavior to match plugin changes
Bug Fix
- Some GUI elements are not clickable
- Some disguises don't have the right light parameter when rendering
Other
- Added disguise preview for the disguise select screen
- Currently, it does nothing but display the selected/current disguise, it may have more features in future
- Added easter eggs
- They can be triggered in the disguise select screen. Starting with a '!' character, something will happen if you search for a rhythm game with a pink, circular logo, or its official World Cup.
Bug Fixes
- Sometimes the Optifine cape doesn't show up after being fetched for a Player Disguise
- The Revealing Tag(The tag that displays a disguise's owner) doesn't appear
Other
- Allow toggling whether to scale the Revealing Tag based on the distance for better readability
- You can enable it in the config screen!
This is a beta version for 1.20.5/1.20.6, the plugin is still waiting for dependencies to update.
⚠️ Note: There is a known issue that the client renderer cannot sync item data because Mojang changed the usage of item NBT in 1.20.5 (This issue may remain in the release afterward because I have no idea how to fix this...)
Other
- Backport thread changes from 0.5.2