- #175 Changed the completeBounty command to 
/fs checkBounty <hunter> <target>. This will complete the bounty if the player filled in at <target> was the actual target. - #174 Bounties now also complete when a player was "trying to escape" another player.
 
- #175 Changed the completeBounty command to 
/fs checkBounty <hunter> <target>. This will complete the bounty if the player filled in at <target> was the actual target. 
- Fixed a bug where setting players lives would not update their team color
 
- #168 Fix a bug where players would get punished for a failed bounty if they were killed during the session, even when they were not a bounty hunter
 - #167 Add 
/fs lives add <Player>command to add a life to a player - #167 Add 
/fs lives remove <Player>command to remove a life from a player - #167 Add 
/fs lives set <Player> <amount>command to set a players lives - All session related commands now reside under 
/fs session 
- Add 
/fs pauseand/fs resumecommands 
- Fix bug where game would show hardcore without lives hud when traveling to nether
 - Fix session time formatting
 - Treasure chests can't spawn on trees anymore
 - Config is now grouped in a logical way
 - Drop all items on last death, even with keepInventory on
 - Bounties now only complete when the hunter kills the target
 - Added command to set bounties as completed
 
- Add config library
 - Move gamerules to config
 - Support multiple times to place treasure chests during session
 - Pick random amount of hunters with configurable min/max
 - Reset player health/hunger/saturation/inventory on 
/fs init - Reset world time on 
/fs init(except when initializing with player argument) - Remove use of java.awt to prevent problems on certain systems
 - Change default Tracking Device cooldown to 15 seconds
 - Remove Totem of Keeping in favor of playing with keepInventory on
 - Add persistence for session times to continue playing after server crash/restart
 
- Add random chest with custom loot every session start
 
- Add cheaper tnt recipe
 
- Treasure chests no longer spawn on water.
 - Fixed a bug with "You are no longer being hunted" messages displaying at the incorrect times.
 - Disabled Ender Chest recipe.
 - Add countdown timer for session end.
 - Automatically select hunters/place chests after X amount of minutes.
 
- Add separate commands for selecting hunters and adding the random chest
 - Add unobtrusive armor
 - Add message when being hunted
 



